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IDProjectCategoryView StatusLast Update
0002617The Dark ModSEEDpublic09.09.2017 13:33
Reportertels Assigned To 
Status newResolutionopen 
Product VersionTDM 1.03 
Summary0002617: SEED: allow rotating the 2D plane where entities are spawned
DescriptionCurrently the 3D distribution of entities (before flooring them) is a 2D plane that is parallel to the floor (e.g. perpendicular to the z-axis).

This limits the entity placement to "down to the floor".

We should allow the "down-axis" to be rotated, so you could place entities on a wall, or even the ceiling. Tow angles (with min/max and an angle selected randomly between) would be enough to describe all possible rotations of the plane.

(The rotation around the z-axis can already be modified with the "angle" spawnarg on the SEED entitiy. Although we need here also a way to override this on a per-class basis).

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related to 0002618 new SEED: Implement sphere, circle or box distributions 


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Issue History

Date Modified Username Field Change
06.02.2011 11:12 tels New Issue
06.02.2011 11:12 tels Status new => assigned
06.02.2011 11:12 tels Assigned To => tels
06.02.2011 11:16 tels Relationship added related to 0002618
14.03.2011 11:10 greebo Target Version TDM 1.05 =>
15.05.2013 15:27 tels Assigned To tels =>
09.09.2017 13:33 grayman Status assigned => new