View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002617 | The Dark Mod | SEED | public | 06.02.2011 11:12 | 09.09.2017 13:33 |
| Reporter | tels | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Product Version | TDM 1.03 | ||||
| Summary | 0002617: SEED: allow rotating the 2D plane where entities are spawned | ||||
| Description | Currently the 3D distribution of entities (before flooring them) is a 2D plane that is parallel to the floor (e.g. perpendicular to the z-axis). This limits the entity placement to "down to the floor". We should allow the "down-axis" to be rotated, so you could place entities on a wall, or even the ceiling. Tow angles (with min/max and an angle selected randomly between) would be enough to describe all possible rotations of the plane. (The rotation around the z-axis can already be modified with the "angle" spawnarg on the SEED entitiy. Although we need here also a way to override this on a per-class basis). | ||||
| Tags | No tags attached. | ||||
| related to | 0002618 | new | SEED: Implement sphere, circle or box distributions |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 06.02.2011 11:12 | tels | New Issue | |
| 06.02.2011 11:12 | tels | Status | new => assigned |
| 06.02.2011 11:12 | tels | Assigned To | => tels |
| 06.02.2011 11:16 | tels | Relationship added | related to 0002618 |
| 14.03.2011 11:10 | greebo | Target Version | TDM 1.05 => |
| 15.05.2013 15:27 | tels | Assigned To | tels => |
| 09.09.2017 13:33 | grayman | Status | assigned => new |