View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002805 | The Dark Mod | Coding | public | 11.07.2011 16:22 | 06.05.2017 16:31 |
Reporter | stgatilov | Assigned To | stgatilov | ||
Priority | low | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.07 | Fixed in Version | TDM 1.07 | ||
Summary | 0002805: Screenshot image format | ||||
Description | Screenshots are saved in tga format in D3. Since TDM guys often store screenshots it would be nice for D3 to save them in alternative compressed formats (like jpg or png). | ||||
Tags | No tags attached. | ||||
Screenshots can be saved in bmp, tga, jpg and png. Cvar tdm_screenshot_format determines the format used (default value is "jpg"). | |
Intercepting D3 screenshots was very easy, but surprisingly I faced the file naming problem: since I intercept screenshots and change the extensions of shot files, D3 does not properly determines the index of the first screenshot when you launch it (it looks only for shot*.tga files and ignores png/jpg/bmp). So I had to write my own code which determines the index of the first free screenshot file. (from http://modetwo.net/darkmod/index.php?/topic/12923-cimage-refactoring-and-screenshot-formats/ ) |
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Date Modified | Username | Field | Change |
---|---|---|---|
11.07.2011 16:22 | stgatilov | New Issue | |
11.07.2011 16:22 | stgatilov | Status | new => assigned |
11.07.2011 16:22 | stgatilov | Assigned To | => stgatilov |
11.07.2011 16:24 | stgatilov | Fixed in Version | => TDM 1.07 |
11.07.2011 16:26 | stgatilov | Note Added: 0003919 | |
11.07.2011 16:26 | stgatilov | Status | assigned => resolved |
11.07.2011 16:26 | stgatilov | Resolution | open => fixed |
11.07.2011 16:28 | stgatilov | Note Added: 0003920 | |
06.05.2017 16:31 | stgatilov | Relationship added | related to 0004522 |