View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004155||The Dark Mod||Models||public||24.05.2015 20:06||17.08.2017 13:56|
|Product Version||TDM 2.04|
|Target Version||TDM 2.06|
|Summary||0004155: Wish List for Architectural Modules|
|Description||This issue is to track desired architectural modules to add to the new interior and exterior sets.|
|Tags||No tags attached.|
The default stairs modules use two different textures on the posts:
The latter should be replaced with the former.
Also, the lower paneling on the staircase uses the latter texture, and the mixture of dull brown wood and red wood looks odd.
|Please make an interior arch for the timber set.|
* The interior_mansion01 archway could use more polys
* fix the edge of the railway so it can be visible
Getting this warning:
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/architecture/modules/exteriors/ext_stone01/ext_stone01_window01.lwo' has too many verts for a poly! Make sure you triplet it down
The brick-skinned model ext_timber01_window01_covered.lwo has slanted bricks on either side of the window. Doesn't look right. The bricklayer would have been drawn and quartered. :)
See attached pic.
Other timber window modules should be checked for this also.
The short and tall fence pillars have some uv stretching that needs to be fixed.
The exterior timber window01 and window02 modules need matching interior modules.
Atm, the closest we can get is exterior window03 and interior *set01_window*, but they don't line up (per second link in "Description" above).
|The pieces with angled bits along the wall/floor need to be surrounded with clip. Otherwise when the player falls on them, he is projected outwards. Also makes creeping along the wall awkward. This applies to most of the mansion01 pieces as well as the bookshelves.|
There's a gap between the columns and the lower vertical walls of models/darkmod/architecture/modules/exteriors/ext_stone02_plain/ext_stone02_arch01.lwo.
You can see the gap (pink) in the second attached picture.
arch.jpg (797,786 bytes)
has a gap at the base. See attached arch.jpg.
uses a noshadow texture for the main panel, but is missing a shadow texture there, so light spills through the main panel.
|models/darkmod/junk/wood_debris02.lwo has some missing polys|
Shadow problem with models/darkmod/architecture/modules/interior_mansion01/frame02_empty_small.lwo
See small_frame.jpg (attached). This is looking up at a ceiling that has the frames pasted to it.
Edit: I found out what the real issue is. Each section of the frame has two depths: an inner and an outer. By aligning the outer against the wall behind it, the inner doesn't align with the wall, and it leaves a gap. A light shining from outside the frame shines through the gap, giving the result.
By pushing the frame farther into the wall so that the inner depth touches the wall, the shadow problem goes away. Of course, the frame now has a smaller width and height, because part of it is pushed inside the wall.
The same problem appears in both the small and large frames.
models/darkmod/architecture/modules/interior_mansion01/mansion01_window01.lwo has some missing polys.
You can see the holes when looking down on the window. In the attached picture (window.jpg) the pink belongs to the caulked wall behind the window.
is missing roofing texture at each corner of the roof.
See "eaves.jpg" (attached).
The texture is missing at both front roof corners.
|Given your departure, what happens to the unfinished requests in this tracker issue?|
exterior_timber_window01 UV issue -- fixed.
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/architecture/modules/exteriors/ext_stone01/ext_stone01_window01.lwo' has too many verts for a poly! Make sure you triplet it down -- fixed
There's a gap between the columns and the lower vertical walls of models/darkmod/architecture/modules/exteriors/ext_stone02_plain/ext_stone02_arch01.lwo. -- fixed
models/darkmod/architecture/modules/interior_mansion01/mansion01_arch01_128.lwo -- fixed
uses a noshadow texture for the main panel, but is missing a shadow texture there, so light spills through the main panel. --fixed
"The default stairs modules use two different textures on the posts:
The latter should be replaced with the former."
I don't understand the issue here. The "panel_carved_rectangles_01_dullbrown" texture didn't have an editor version, but should look fine in game.
The issue is that the model looks odd in DR with the same post having two different side textures on it. Might cause issues for people creating their own skins (or at least make it a bit more work).
Since they create the same image in the game, I guess this request can be dropped.
|I've added an editor_image so it won't look confusing in DR anymore.|
models/darkmod/junk/wood_debris02.lwo has some missing polys -- fixed
Shadow problem with models/darkmod/architecture/modules/interior_mansion01/frame02_empty_small.lwo -- fixed
models/darkmod/architecture/modules/interior_mansion01/mansion01_window01.lwo has some missing polys. -- fixed
models/darkmod/architecture/modules/exteriors/ext_timber01/ext_timber01_combo_256x256_top01.lwo is missing roofing texture at each corner of the roof. -- fixed
|24.05.2015 20:06||grayman||New Issue|
|24.05.2015 20:06||grayman||Status||new => assigned|
|24.05.2015 20:06||grayman||Assigned To||=> Springheel|
|25.05.2015 00:28||grayman||Note Added: 0007532|
|29.05.2015 02:01||grayman||Note Added: 0007550|
|29.05.2015 13:24||Springheel||Note Added: 0007551|
|01.06.2015 03:05||grayman||Note Added: 0007553|
|03.06.2015 11:56||grayman||File Added: module.jpg|
|03.06.2015 11:57||grayman||Note Added: 0007554|
|03.06.2015 11:58||grayman||Note Edited: 0007554||View Revisions|
|27.06.2015 11:39||Springheel||Note Added: 0007603|
|02.07.2015 02:55||grayman||Note Added: 0007608|
|03.08.2015 13:01||Springheel||Note Edited: 0007603||View Revisions|
|03.08.2015 13:02||Springheel||Note Added: 0007698|
|14.08.2015 15:23||grayman||File Added: ext_stone02_arch01.jpg|
|14.08.2015 15:24||grayman||Note Added: 0007714|
|03.01.2016 18:16||grayman||Target Version||TDM 2.04 => TDM 2.05|
|08.01.2016 19:31||grayman||File Added: arch.jpg|
|08.01.2016 19:32||grayman||Note Added: 0008008|
|15.01.2016 19:19||grayman||Note Added: 0008027|
|24.01.2016 16:04||Springheel||Note Added: 0008030|
|26.02.2016 15:38||grayman||File Added: small_frame.jpg|
|26.02.2016 15:39||grayman||Note Added: 0008046|
|08.03.2016 21:55||grayman||Note Edited: 0008046||View Revisions|
|08.03.2016 22:03||grayman||Note Edited: 0008046||View Revisions|
|19.03.2016 14:49||grayman||File Added: window.jpg|
|19.03.2016 14:50||grayman||Note Added: 0008056|
|24.04.2016 20:19||grayman||File Added: eaves.jpg|
|24.04.2016 20:21||grayman||Note Added: 0008118|
|07.05.2016 01:53||grayman||Note Added: 0008140|
|03.07.2016 03:20||Springheel||Note Added: 0008236|
|03.07.2016 13:14||Springheel||Note Added: 0008237|
|03.07.2016 13:18||Springheel||File Deleted: module.jpg|
|03.07.2016 13:19||Springheel||Note Edited: 0008236||View Revisions|
|03.07.2016 13:25||Springheel||Note Edited: 0008236||View Revisions|
|03.07.2016 13:25||Springheel||File Deleted: ext_stone02_arch01.jpg|
|03.07.2016 15:20||grayman||Note Added: 0008238|
|03.07.2016 19:45||Springheel||Note Added: 0008239|
|03.07.2016 19:55||Springheel||Note Edited: 0008236||View Revisions|
|03.07.2016 20:01||grayman||Note Added: 0008240|
|19.07.2016 19:37||Springheel||Note Edited: 0008236||View Revisions|
|19.07.2016 19:43||Springheel||Note Added: 0008242|
|22.07.2016 17:43||Springheel||Note Edited: 0008242||View Revisions|
|22.07.2016 18:01||Springheel||Note Edited: 0008242||View Revisions|
|07.08.2016 23:39||Springheel||Note Edited: 0008242||View Revisions|
|25.11.2016 13:57||grayman||Target Version||TDM 2.05 => TDM 2.06|
|17.08.2017 13:56||Springheel||Status||assigned => resolved|
|17.08.2017 13:56||Springheel||Resolution||open => fixed|