View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004579 | The Dark Mod | Sound | public | 21.07.2017 05:44 | 16.08.2017 13:59 |
Reporter | nbohr1more | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
OS | Windows 10 64-bit | ||||
Product Version | SVN | ||||
Target Version | TDM 2.06 | Fixed in Version | TDM 2.06 | ||
Summary | 0004579: Guards produce beep when they hit the Ground after KO (Penny Dreadful 2: All the way Up) | ||||
Description | When ever an entity calls audio that doesn't exist, it produces a warning beep. In 2.05 these beeps were not rendered for KO'ed guards but one of the SVN revisions caused this audio breakage. | ||||
Steps To Reproduce | 1) Install TDM (SVN rev 14849) 2) Install PD2: All the way Up 3) Either find the Blackjack or spawn it 4) KO the guard at the end of the lane from where you start Expected result: Normal collision and fabric sounds Observed result: Beeping alerts for missing sounds | ||||
Additional Information | Working theory: Perhaps during the Standalone transition, the code was changed to silently warn (etc) about missing sounds rather than beep? | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
In PD2, when certain guards are KO'ed or killed, they run a script that spawns and drops a second sword. (This is a bug, but the mission has already been released. bikerdude & melan have been notified.) This second sword is an atdm:weapon_shortsword, and it was missing its snd_bounce spawnarg. Supplying snd_bounce fixes the problem. rev 14878 tdm_weapon_shortsword.def |
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Date Modified | Username | Field | Change |
---|---|---|---|
21.07.2017 05:44 | nbohr1more | New Issue | |
21.07.2017 05:44 | nbohr1more | File Added: pd_nosound.save | |
16.08.2017 13:54 | grayman | Note Added: 0009087 | |
16.08.2017 13:54 | grayman | Assigned To | => grayman |
16.08.2017 13:54 | grayman | Status | new => resolved |
16.08.2017 13:54 | grayman | Resolution | open => fixed |
16.08.2017 13:54 | grayman | Fixed in Version | => TDM 2.06 |
16.08.2017 13:59 | grayman | Note Edited: 0009087 |