| | | 0000526 | 9 | |
| tweak | | 13/03/2020 | Some materials have incorrect surface types |
| | | 0005167 | 1 | |
| normal | | 13/03/2020 | textures/darkmod/wood/boards/wood_brown_dull01_ns missing |
| | | 0004118 | 1 | |
| normal | | 13/03/2020 | Add Arcturus' lion models |
| | | 0004645 | 3 | |
| normal | | 13/03/2020 | Arcturus lion statues lack normal map |
| | | 0005160 | 1 | |
| minor | | 13/03/2020 | Error in material definitions for signs: frob highlight shows Bear and Belcher sign |
| | | 0004972 | | |
| feature | | 12/03/2020 | Screen-Space Ambient Occlusion |
| | | 0004755 | 1 | |
| minor | | 09/03/2020 | Optimize EAS memory and time consumption. |
| | | 0004899 | 6 | 1 |
| normal | | 09/03/2020 | Vine patches don't grow on LOD entity classes |
| | | 0005005 | 4 | 1 |
| normal | | 09/03/2020 | Error loading SEED image maps with random selection |
| | | 0005017 | 4 | |
| tweak | | 09/03/2020 | Mine explosions have a light, fire arrow explosions don't |
| | | 0004965 | 4 | 1 |
| normal | | 09/03/2020 | Debug build fails to load Swing |
| | | 0005001 | 5 | |
| minor | | 09/03/2020 | Glitch with sword renders weapons unusable |
| | | 0005106 | 6 | 3 |
| normal | | 09/03/2020 | dmap-optimized stencil shadows errors |
| | | 0005130 | 1 | |
| normal | | 09/03/2020 | "deform particle" with "fadeIndex" broken |
| | | 0004963 | 1 | |
| normal | | 09/03/2020 | Some keys cannot be assigned on Linux |
| | | 0005014 | 12 | 4 |
| normal | | 09/03/2020 | Complex water brushes become defunct when adjacent to each other |
| | | 0004865 | 11 | |
| minor | | 09/03/2020 | Improve the way how FPS cap works (uncapped FPS) |
| | | 0005084 | 5 | |
| normal | | 09/03/2020 | Interaction culling and Shadowhide WIP performance |
| | | 0004591 | 1 | |
| minor | | 09/03/2020 | Debug build crashes on exit |
| | | 0004690 | 1 | |
| feature | | 09/03/2020 | Make a command to reload EFX file quickly |
| | | 0005062 | 2 | |
| minor | | 09/03/2020 | Disable VCRedist installation step in updater |
| | | 0005164 | 4 | |
| normal | | 24/02/2020 | Reduce Instances of AI sitting/sleeping in strange places. |
| | | 0005019 | 7 | 3 |
| normal | | 23/02/2020 | Reaction time of AI too fast when spotting player in full light |
| | | 0004230 | 1 | 2 |
| normal | | 23/02/2020 | Flinders spawning with no velocity |
| | | 0005139 | 1 | |
| normal | | 21/02/2020 | Renew particle declarations for rain |
| | | 0005156 | 19 | |
| major | | 19/02/2020 | Physics failures: Huge translation |
| | | 0005157 | 2 | 1 |
| normal | | 17/02/2020 | Random collisions force player to drop held item |
| | | 0004940 | 7 | 3 |
| major | | 16/02/2020 | Various AI get dead/unconscious before you get to them |
| | | 0005152 | | |
| minor | acknowledged | 14/02/2020 | 'Select Group Parts' is disabled by going into Vertices mode |
| | | 0005146 | | |
| minor | new | 09/02/2020 | Can't double click to load savegames during a mission |
| | | 0005144 | 1 | |
| normal | | 09/02/2020 | Fix render tools on GL Core profile |
| | | 0004808 | 2 | 2 |
| trivial | | 01/02/2020 | Make SCons Python3 compatible (Patch included) |
| | | 0003878 | 18 | 2 |
| normal | | 01/02/2020 | Soft particles |
| | | 0003950 | 5 | |
| feature | | 01/02/2020 | Let particle effects use world axis instead of emitter axis |
| | | 0005133 | 1 | |
| normal | acknowledged | 28/01/2020 | Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives |
| | | 0004981 | 2 | |
| minor | | 16/01/2020 | Urn in Chalice of Kings gets wrongly pruned |
| | | 0005119 | | |
| tweak | confirmed | 10/01/2020 | Feature: Factory Settings |
| | | 0005109 | 2 | 2 |
| normal | | 07/01/2020 | Problems with double sliding doors. |
| | | 0005068 | 12 | 4 |
| normal | | 07/01/2020 | View shrinks while underwater |
| | | 0000435 | 2 | |
| major | confirmed | 04/01/2020 | Maps with custom scripts fail when loaded from savegame |
| | | 0003643 | 2 | |
| normal | | 04/01/2020 | AI need to use switches to open and close doors |
| | | 0003979 | 4 | |
| normal | feedback | 03/01/2020 | Archer needs better combat turn |
| | | 0004852 | 2 | |
| normal | | 03/01/2020 | Player lantern pulses when Player is on a ladder |
| | | 0001104 | 3 | |
| normal | | 03/01/2020 | Gas arrows leak through glass and doors |
| | | 0005102 | 1 | |
| normal | new | 02/01/2020 | These script events don't seem to work |
| | | 0005032 | 3 | 2 |
| normal | | 30/12/2019 | A case of bad particle clipping with FBO and soft particles |
| | | 0005085 | 2 | 4 |
| minor | | 29/12/2019 | r_fboResolution greater than 1: skybox and flame |
| | | 0005055 | 11 | 3 |
| normal | | 29/12/2019 | Incorrect shadow mapping when using Stencil shadows + Soft shadowing |
| | | 0005066 | 1 | |
| normal | | 29/12/2019 | "r_usePersistentMapping 0" is broken |
| | | 0005083 | 3 | |
| normal | | 29/12/2019 | Player-held weapons are no longer lit |