Viewing Issues 1201 - 1250 / 2636

    PID CategorySeverityStatusUpdated Summary
  00005269  
[The Dark Mod]  Models
tweak
acknowledged (Serpentine)
13/03/2020Some materials have incorrect surface types
  00051671  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020textures/darkmod/wood/boards/wood_brown_dull01_ns missing
  00041181  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Add Arcturus' lion models
  00046453  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Arcturus lion statues lack normal map
  00051601  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
13/03/2020Error in material definitions for signs: frob highlight shows Bear and Belcher sign
  0004972   
[The Dark Mod]  Graphics
feature
resolved (cabalistic)
12/03/2020Screen-Space Ambient Occlusion
  00047551  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Optimize EAS memory and time consumption.
  000489961
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
09/03/2020Vine patches don't grow on LOD entity classes
  000500541
[The Dark Mod]  SEED
normal
resolved (stgatilov)
09/03/2020Error loading SEED image maps with random selection
  00050174  
[The Dark Mod]  Def / Setup
tweak
resolved (stgatilov)
09/03/2020Mine explosions have a light, fire arrow explosions don't
  000496541
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/03/2020Debug build fails to load Swing
  00050015  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
09/03/2020Glitch with sword renders weapons unusable
  000510663
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020dmap-optimized stencil shadows errors
  00051301  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020"deform particle" with "fadeIndex" broken
  00049631  
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
09/03/2020Some keys cannot be assigned on Linux
  0005014124
[The Dark Mod]  Physics
normal
resolved (stgatilov)
09/03/2020Complex water brushes become defunct when adjacent to each other
  000486511  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
09/03/2020Improve the way how FPS cap works (uncapped FPS)
  00050845  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020Interaction culling and Shadowhide WIP performance
  00045911  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Debug build crashes on exit
  00046901  
[The Dark Mod]  Sound System
feature
resolved (stgatilov)
09/03/2020Make a command to reload EFX file quickly
  00050622  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
09/03/2020Disable VCRedist installation step in updater
  00051644  
[The Dark Mod]  AI
normal
resolved (grayman)
24/02/2020Reduce Instances of AI sitting/sleeping in strange places.
  000501973
[The Dark Mod]  AI
normal
resolved (grayman)
23/02/2020Reaction time of AI too fast when spotting player in full light
  000423012
[The Dark Mod]  Physics
normal
resolved (grayman)
23/02/2020Flinders spawning with no velocity
  00051391  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
21/02/2020Renew particle declarations for rain
  000515619  
[The Dark Mod]  AI
major
resolved (grayman)
19/02/2020Physics failures: Huge translation
  000515721
[The Dark Mod]  Physics
normal
resolved (stgatilov)
17/02/2020Random collisions force player to drop held item
  000494073
[The Dark Mod]  AI
major
resolved (grayman)
16/02/2020Various AI get dead/unconscious before you get to them
  0005152   
[DarkRadiant]  Map Editing
minor
acknowledged
14/02/2020'Select Group Parts' is disabled by going into Vertices mode
  0005146   
[The Dark Mod]  GUI
minor
new
09/02/2020Can't double click to load savegames during a mission
  00051441  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/02/2020Fix render tools on GL Core profile
  000480822
[The Dark Mod]  Design/Coding
trivial
resolved (stgatilov)
01/02/2020Make SCons Python3 compatible (Patch included)
  0003878182
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
01/02/2020Soft particles
  00039505  
[The Dark Mod]  Graphics
feature
resolved (SteveL)
01/02/2020Let particle effects use world axis instead of emitter axis
  00051331  
[DarkRadiant]  Map Editing
normal
acknowledged
28/01/2020Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives
  00049812  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
16/01/2020Urn in Chalice of Kings gets wrongly pruned
  0005119   
[DarkRadiant]  General
tweak
confirmed
10/01/2020Feature: Factory Settings
  000510922
[The Dark Mod]  Coding
normal
resolved (grayman)
07/01/2020Problems with double sliding doors.
  0005068124
[The Dark Mod]  Graphics
normal
resolved (duzenko)
07/01/2020View shrinks while underwater
  00004352  
[The Dark Mod]  Script/Def
major
confirmed
04/01/2020Maps with custom scripts fail when loaded from savegame
  00036432  
[The Dark Mod]  AI
normal
resolved (grayman)
04/01/2020AI need to use switches to open and close doors
  00039794  
[The Dark Mod]  Animation
normal
feedback
03/01/2020Archer needs better combat turn
  00048522  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
03/01/2020Player lantern pulses when Player is on a ladder
  00011043  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2020Gas arrows leak through glass and doors
  00051021  
[The Dark Mod]  Script/Def
normal
new
02/01/2020These script events don't seem to work
  000503232
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2019A case of bad particle clipping with FBO and soft particles
  000508524
[The Dark Mod]  Graphics
minor
resolved (duzenko)
29/12/2019r_fboResolution greater than 1: skybox and flame
  0005055113
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Incorrect shadow mapping when using Stencil shadows + Soft shadowing
  00050661  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019"r_usePersistentMapping 0" is broken
  00050833  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Player-held weapons are no longer lit