| | | 0003075 | 1 | |
| normal | | 29/01/2021 | AI can enter combat while still kneeling |
| | | 0005302 | 2 | 1 |
| crash | | 29/01/2021 | House of Locked Secrets: crash because inventory cursor points to empty category |
| | | 0004843 | 4 | |
| normal | | 29/01/2021 | Game isn't frozen during screenshot command with jitter |
| | | 0005065 | 12 | 1 |
| crash | | 29/01/2021 | target_endlevel causes a crash |
| | | 0005513 | | |
| normal | confirmed | 29/01/2021 | Change wxDataViewItem ID from TreeModel::Node* to something safer |
| | | 0004984 | 2 | |
| normal | new | 28/01/2021 | Missions selected for download are still visible in download window after they have been downloaded |
| | | 0005499 | 7 | |
| normal | | 25/01/2021 | Prefabs house cleaning |
| | | 0005033 | | |
| feature | acknowledged | 23/01/2021 | Feature: consistent Esc & Enter keys functionality across all openable windows in DR |
| | | 0004487 | 1 | |
| normal | | 19/01/2021 | Plaster materials missing frob highlighting |
| | | 0000362 | 3 | |
| minor | feedback | 19/01/2021 | Water does not slow down arrows |
| | | 0004350 | 5 | |
| feature | | 19/01/2021 | Simplify Release Mechanics |
| | | 0005250 | 11 | |
| major | | 19/01/2021 | New differential update and weekly builds |
| | | 0005334 | 20 | 1 |
| minor | resolved | 17/01/2021 | White rectangle blinks when in-game text appears |
| | | 0005326 | 11 | 3 |
| major | feedback | 15/01/2021 | Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ? |
| | | 0004825 | 11 | 1 |
| tweak | | 13/01/2021 | Investigate approach to avoid/reduce light toggling on surfaces |
| | | 0004692 | 12 | 6 |
| normal | | 12/01/2021 | An openable version of display_case01.lwo |
| | | 0005489 | 2 | |
| normal | | 12/01/2021 | Finish Rodin's Eve Statue |
| | | 0005438 | 4 | 4 |
| normal | | 12/01/2021 | Editor (_ed) texture dosent reflect in-game texture. |
| | | 0005487 | 8 | |
| major | | 10/01/2021 | "image_preload 0" breaks rendering if SSAO or Bloom are enabled |
| | | 0005479 | 4 | |
| feature | | 09/01/2021 | Auto-reload models, skins, materials, etc |
| | | 0005433 | 10 | 1 |
| normal | | 06/01/2021 | Random crash when dynamically loading textures |
| | | 0004957 | 11 | |
| feature | | 06/01/2021 | Snow and rain particles stopping on brushes |
| | | 0005137 | 4 | |
| major | | 05/01/2021 | Dmap optimization breaks rain patches |
| | | 0005480 | 3 | 2 |
| feature | acknowledged | 05/01/2021 | Feature: ability to import model geometry as brushwork |
| | | 0005483 | 1 | 2 |
| feature | acknowledged | 05/01/2021 | Visual representation for .liquid models |
| | | 0005332 | 3 | 1 |
| crash | | 04/01/2021 | Dice thrower model missing |
| | | 0004190 | 14 | 2 |
| normal | | 04/01/2021 | A patch to allow alt-tabbing under Linux |
| | | 0005037 | 2 | 1 |
| crash | | 03/01/2021 | dmap crashes on specific map |
| | | 0004233 | 1 | |
| crash | | 03/01/2021 | Crash during runAAS |
| | | 0005212 | 4 | |
| crash | | 03/01/2021 | dmap: crash when merging leaf nodes in AAS |
| | | 0004680 | 4 | |
| tweak | | 01/01/2021 | Falloff and projection textures replacement |
| | | 0001731 | | |
| normal | new | 01/01/2021 | head_joint vs. head_jointname |
| | | 0005481 | 1 | |
| minor | | 01/01/2021 | Ornate chandeliers look too bright because of duplicate geometry |
| | | 0001663 | 3 | |
| normal | feedback | 31/12/2020 | Shop not cleared between map loads |
| | | 0003913 | 2 | |
| normal | feedback | 30/12/2020 | SetRate frame command |
| | | 0004866 | 1 | |
| normal | | 30/12/2020 | Make use of MultiDraw functions |
| | | 0005238 | | |
| normal | | 30/12/2020 | Reduce CPU draw call overhead in the backend |
| | | 0003684 | 5 | |
| feature | new | 30/12/2020 | Investigate GPL Renderer Improvements |
| | | 0005007 | | |
| normal | new | 30/12/2020 | Implement OpenGL Instancing |
| | | 0005473 | | |
| text | new | 30/12/2020 | Defs contain wrong info about lockpicks, affecting DR help |
| | | 0005075 | | |
| minor | | 30/12/2020 | Switch Linux build of TDM from SCons to CMake |
| | | 0003125 | 4 | |
| normal | | 30/12/2020 | Revising Framework/FileSystem for clarity |
| | | 0003267 | 1 | |
| normal | | 30/12/2020 | libjpg using incorrectly on linux/windows |
| | | 0004826 | 2 | |
| minor | | 30/12/2020 | Remove ID hacks from third-party libraries: minizip and libjpeg |
| | | 0005449 | 5 | |
| text | | 29/12/2020 | Remove obsolete "Ambient Method" stages form materials |
| | | 0005272 | 2 | |
| normal | | 28/12/2020 | Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08) |
| | | 0004408 | 30 | |
| normal | | 27/12/2020 | Find a way to run game tics on a background thread |
| | | 0005462 | 5 | |
| normal | | 27/12/2020 | Creeps: sound loss when frobbing closed horizontal door from above |
| | | 0005467 | | |
| feature | acknowledged | 27/12/2020 | Descriptions for prefabs without worldspawn |
| | | 0004922 | 3 | |
| normal | new | 26/12/2020 | Rat squeak sounds are very distorted |