|   |   |  | 0003773 | 4 |     | 
 | feature |  acknowledged  | 26/02/2021 | Add Player Ability to Push AI | 
|   |   |  | 0004335 | 3 |     | 
 | normal |  acknowledged  | 26/02/2021 | Spawn arrow results independent of projected arrows | 
|   |   |  | 0005545 |   |     | 
 | normal |  | 24/02/2021 | Replace female_head03 texture | 
|   |   |  | 0001438 | 2 |     | 
 | normal |  confirmed  | 22/02/2021 | Grabber: Can manipulate at infinite distance if object is not stuck | 
|   |   |  | 0005522 | 4 | 1 | 
 | minor |  acknowledged  | 21/02/2021 | DR .ase importer should remove vertex doubles, .lwo importer should not | 
|   |   |  | 0004615 | 40 | 3 | 
 | normal |  | 21/02/2021 | Remote camera lost when saving\loading | 
|   |   |  | 0004731 | 34 | 3 | 
 | feature |  | 21/02/2021 | Add Epifire's security camera model | 
|   |   |  | 0004939 | 12 | 2 | 
 | normal |  | 15/02/2021 | Wrong mirror reflection on model - bc_teatray | 
|   |   |  | 0005186 | 10 | 2 | 
 | normal |  | 15/02/2021 | Make prefabs with rotation hacks comply with new rules | 
|   |   |  | 0005536 |   | 3 | 
 | feature |  acknowledged  | 14/02/2021 | FX Editor | 
|   |   |  | 0005400 | 1 |     | 
 | feature |  | 07/02/2021 | Initial support for gamepad controls | 
|   |   |  | 0005526 | 1 |     | 
 | minor |  acknowledged  | 05/02/2021 | Visportals filter should only hide visportal brushes | 
|   |   |  | 0005035 | 4 |     | 
 | normal |  new  | 05/02/2021 | tea_tray_silver2.ase/bc_teatray issues | 
|   |   |  | 0005494 | 36 | 11 | 
 | normal |  | 05/02/2021 | g_stopTime causes portal_sky to turn black | 
|   |   |  | 0005523 | 2 |     | 
 | tweak |  acknowledged  | 05/02/2021 | Keying through Light Inspector textures adds many events to undo queue | 
|   |   |  | 0005516 | 3 | 1 | 
 | feature |  acknowledged  | 03/02/2021 | Model exporter: option to remove doubled vertices | 
|   |   |  | 0005312 | 3 |     | 
 | normal |  | 03/02/2021 | While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick | 
|   |   |  | 0005514 | 2 | 1 | 
 | feature |  new  | 02/02/2021 | Feature: implement an AA solution that works with specular aliasing | 
|   |   |  | 0005138 | 4 |     | 
 | normal |  | 01/02/2021 | Refactor particle systems code | 
|   |   |  | 0001084 | 14 |     | 
 | normal |  | 01/02/2021 | Grabber doesn't allow frobbing after held item is removed | 
|   |   |  | 0003041 | 5 |     | 
 | feature |  | 30/01/2021 | We need Restart Mission option... | 
|   |   |  | 0003139 | 1 |     | 
 | normal |  | 30/01/2021 | Restart Map button only works once | 
|   |   |  | 0004979 | 6 | 1 | 
 | major |  | 30/01/2021 | Stencil shadow bug on guards | 
|   |   |  | 0002915 | 1 |     | 
 | minor |  confirmed  | 30/01/2021 | Flickering of MD5 models inside the 3d camera view and ortho viewports | 
|   |   |  | 0005359 |   | 2 | 
 | feature |  new  | 30/01/2021 | Feature: mirror the rotation & origin of non-bsp entities | 
|   |   |  | 0004968 | 1 |     | 
 | normal |  | 30/01/2021 | Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button | 
|   |   |  | 0005515 | 2 | 1 | 
 | crash |  | 30/01/2021 | Crash when CBloodMarker::spilledBy points to removed AI | 
|   |   |  | 0003075 | 1 |     | 
 | normal |  | 29/01/2021 | AI can enter combat while still kneeling | 
|   |   |  | 0005302 | 2 | 1 | 
 | crash |  | 29/01/2021 | House of Locked Secrets: crash because inventory cursor points to empty category | 
|   |   |  | 0004843 | 4 |     | 
 | normal |  | 29/01/2021 | Game isn't frozen during screenshot command with jitter | 
|   |   |  | 0005065 | 12 | 1 | 
 | crash |  | 29/01/2021 | target_endlevel causes a crash | 
|   |   |  | 0005513 |   |     | 
 | normal |  confirmed  | 29/01/2021 | Change wxDataViewItem ID from TreeModel::Node* to something safer | 
|   |   |  | 0004984 | 2 |     | 
 | normal |  new  | 28/01/2021 | Missions selected for download are still visible in download window after they have been downloaded | 
|   |   |  | 0005499 | 7 |     | 
 | normal |  | 25/01/2021 | Prefabs house cleaning | 
|   |   |  | 0005033 |   |     | 
 | feature |  acknowledged  | 23/01/2021 | Feature: consistent Esc & Enter keys functionality across all openable windows in DR | 
|   |   |  | 0004487 | 1 |     | 
 | normal |  | 19/01/2021 | Plaster materials missing frob highlighting | 
|   |   |  | 0000362 | 3 |     | 
 | minor |  feedback  | 19/01/2021 | Water does not slow down arrows | 
|   |   |  | 0004350 | 5 |     | 
 | feature |  | 19/01/2021 | Simplify Release Mechanics | 
|   |   |  | 0005250 | 11 |     | 
 | major |  | 19/01/2021 | New differential update and weekly builds | 
|   |   |  | 0005334 | 20 | 1 | 
 | minor |  resolved  | 17/01/2021 | White rectangle blinks when in-game text appears | 
|   |   |  | 0005326 | 11 | 3 | 
 | major |  feedback  | 15/01/2021 | Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ? | 
|   |   |  | 0004825 | 11 | 1 | 
 | tweak |  | 13/01/2021 | Investigate approach to avoid/reduce light toggling on surfaces | 
|   |   |  | 0004692 | 12 | 6 | 
 | normal |  | 12/01/2021 | An openable version of display_case01.lwo | 
|   |   |  | 0005489 | 2 |     | 
 | normal |  | 12/01/2021 | Finish Rodin's Eve Statue | 
|   |   |  | 0005438 | 4 | 4 | 
 | normal |  | 12/01/2021 | Editor (_ed) texture dosent reflect in-game texture. | 
|   |   |  | 0005487 | 8 |     | 
 | major |  | 10/01/2021 | "image_preload 0" breaks rendering if SSAO or Bloom are enabled | 
|   |   |  | 0005479 | 4 |     | 
 | feature |  | 09/01/2021 | Auto-reload models, skins, materials, etc | 
|   |   |  | 0005433 | 10 | 1 | 
 | normal |  | 06/01/2021 | Random crash when dynamically loading textures | 
|   |   |  | 0004957 | 11 |     | 
 | feature |  | 06/01/2021 | Snow and rain particles stopping on brushes | 
|   |   |  | 0005137 | 4 |     | 
 | major |  | 05/01/2021 | Dmap optimization breaks rain patches |