View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000362 | The Dark Mod | Physics | public | 10.10.2007 20:45 | 19.01.2021 19:11 |
Reporter | tels | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | feedback | Resolution | open | ||
Product Version | SVN | ||||
Summary | 0000362: Water does not slow down arrows | ||||
Description | Create a large room, then either put in a water tank, or a water wall separating the room into two halves. Shoot an arrow in the water and notice how it just flies as if the water wasn't there. | ||||
Tags | No tags attached. | ||||
I tested this in test_water and it worked, water did slow down the arrows. How are you creating your water tanks? Is it a func_liquid with default viscosity? Probably a problem with the default viscosity/density settings. | |
I cannot test this right now, will have a go next week. | |
Still an issue in 2.06. Map test/water_speed Shoot an arrow at the water with low murk. Watch as it doesn't seems to slow down. I'm not sure how much slower the water is supposed to make it though. |
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Date Modified | Username | Field | Change |
---|---|---|---|
10.10.2007 20:45 | tels | New Issue | |
29.04.2008 04:46 | Ishtvan | Note Added: 0001173 | |
29.04.2008 05:24 | greebo | Status | new => feedback |
29.04.2008 17:05 | greebo | Severity | major => minor |
04.05.2008 13:43 | tels | Note Added: 0001193 | |
06.10.2017 01:23 | nbohr1more | Note Added: 0009408 | |
19.01.2021 19:11 | Dragofer | Category | Mapping => Physics |