View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005481||The Dark Mod||Models||public||31.12.2020 15:40||01.01.2021 16:20|
|Product Version||TDM 2.08|
|Target Version||TDM 2.09||Fixed in Version||TDM 2.09|
|Summary||0005481: Ornate chandeliers look too bright because of duplicate geometry|
These two models look like they have a duplicate mesh - the body of both is too bright, as if twice textured. Interestingly, in "ornate01", the unlit skin looks okay but the lit one, as well as every skin of "ornate02", they all look wrong.
|Steps To Reproduce||Place either of the two chandeliers in a dark room, with their lit skins. You'll see that their metal bodies are overbright. With the new bloom it's especially obvious.|
|Additional Information||The offending material seems to be "tdm_chalice_gold_lit", which makes up the body of the chandeliers (but not the chains, which for some reason use "tdm_chalice_gold"). As an afterthought, there should only be one material for chain and body.|
|Tags||No tags attached.|
chandelier_ornate01 is fine, the problem was that it was used with a default skin, neither "lit" nor "unlit".
chandelier_ornate02 had problems with:
- materials: no self-lit material for teapot_gold_clean existed
- skins: no unlit skin, skins didn't switch all materials that needed to be switched
Also fixed a duplicate line (display folder) in the entity def for a related lamp.
No mesh duplication, it only appeared this way because:
- the chandeliers use selflit metal materials when lit (intentional)
- DR's skin display lists a material multiple times if multiple surfaces switch to it in a skin.
|31.12.2020 15:40||Spooks||New Issue|
|01.01.2021 16:19||Dragofer||Assigned To||=> Dragofer|
|01.01.2021 16:19||Dragofer||Status||new => resolved|
|01.01.2021 16:19||Dragofer||Resolution||open => fixed|
|01.01.2021 16:19||Dragofer||Note Added: 0013339|
|01.01.2021 16:19||Dragofer||Fixed in Version||=> TDM 2.09|
|01.01.2021 16:19||Dragofer||Target Version||=> TDM 2.09|
|01.01.2021 16:19||Dragofer||Note Edited: 0013339||View Revisions|
|01.01.2021 16:20||Dragofer||Note Edited: 0013339||View Revisions|