| | | 0005587 | 6 | |
| feature | | 20/04/2021 | Add setting to control EFX Reverb Strength |
| | | 0005592 | 1 | |
| normal | | 18/04/2021 | dmap: shorter leak files |
| | | 0005353 | 7 | |
| normal | | 15/04/2021 | Feature: Finer-grained DMap Warning for "dropped" visportals |
| | | 0005129 | 4 | |
| feature | | 14/04/2021 | dmap: add diagnostics for visportal problems |
| | | 0004550 | 9 | |
| minor | | 14/04/2021 | Cleanup of SIMD code |
| | | 0005280 | 4 | |
| normal | | 10/04/2021 | r_useDebugGroups crashes with AMD cards |
| | | 0005580 | 3 | |
| normal | | 10/04/2021 | Dmap : better windings precision |
| | | 0005577 | | 1 |
| normal | new | 03/04/2021 | Debrief Video: Fails to Start |
| | | 0005468 | 5 | |
| minor | | 29/03/2021 | Debug rendering like s_drawSounds does not work under com_smp |
| | | 0005520 | 6 | 1 |
| normal | new | 28/03/2021 | FOV: Find a way to correct the distortion |
| | | 0004713 | 6 | |
| minor | | 27/03/2021 | Starting new script thread with method is wrong |
| | | 0005472 | 6 | |
| normal | acknowledged | 23/03/2021 | Alternative grid increments like 1/10/100/250/500/1000 |
| | | 0001923 | 3 | |
| feature | | 20/03/2021 | Minimal support of def_attach-able relationships |
| | | 0003763 | 1 | |
| normal | | 15/03/2021 | Loading bar progress should better represent actual progress |
| | | 0004977 | 21 | 2 |
| normal | confirmed | 15/03/2021 | Player lantern should move with player while leaning |
| | | 0004813 | 2 | |
| tweak | new | 15/03/2021 | Consider OpenGL "no-error context" option |
| | | 0005488 | 3 | |
| feature | | 11/03/2021 | dmap: faster optimize algorithm |
| | | 0005257 | 5 | |
| tweak | | 07/03/2021 | Tools glitch |
| | | 0005022 | 9 | |
| feature | | 27/02/2021 | Implement a forward+ render |
| | | 0005548 | | |
| feature | acknowledged | 26/02/2021 | GUI Chooser |
| | | 0005049 | 3 | |
| normal | | 26/02/2021 | Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure |
| | | 0004978 | 7 | |
| normal | acknowledged | 26/02/2021 | Review Mission Details for already downloaded missions |
| | | 0003773 | 4 | |
| feature | acknowledged | 26/02/2021 | Add Player Ability to Push AI |
| | | 0004335 | 3 | |
| normal | acknowledged | 26/02/2021 | Spawn arrow results independent of projected arrows |
| | | 0005545 | | |
| normal | | 24/02/2021 | Replace female_head03 texture |
| | | 0001438 | 2 | |
| normal | confirmed | 22/02/2021 | Grabber: Can manipulate at infinite distance if object is not stuck |
| | | 0005522 | 4 | 1 |
| minor | acknowledged | 21/02/2021 | DR .ase importer should remove vertex doubles, .lwo importer should not |
| | | 0004615 | 40 | 3 |
| normal | | 21/02/2021 | Remote camera lost when saving\loading |
| | | 0004731 | 34 | 3 |
| feature | | 21/02/2021 | Add Epifire's security camera model |
| | | 0004939 | 12 | 2 |
| normal | | 15/02/2021 | Wrong mirror reflection on model - bc_teatray |
| | | 0005186 | 10 | 2 |
| normal | | 15/02/2021 | Make prefabs with rotation hacks comply with new rules |
| | | 0005536 | | 3 |
| feature | acknowledged | 14/02/2021 | FX Editor |
| | | 0005400 | 1 | |
| feature | | 07/02/2021 | Initial support for gamepad controls |
| | | 0005526 | 1 | |
| minor | acknowledged | 05/02/2021 | Visportals filter should only hide visportal brushes |
| | | 0005035 | 4 | |
| normal | new | 05/02/2021 | tea_tray_silver2.ase/bc_teatray issues |
| | | 0005494 | 36 | 11 |
| normal | | 05/02/2021 | g_stopTime causes portal_sky to turn black |
| | | 0005525 | | |
| minor | new | 05/02/2021 | Toggle multiple filters at once |
| | | 0005523 | 2 | |
| tweak | acknowledged | 05/02/2021 | Keying through Light Inspector textures adds many events to undo queue |
| | | 0005516 | 3 | 1 |
| feature | acknowledged | 03/02/2021 | Model exporter: option to remove doubled vertices |
| | | 0005312 | 3 | |
| normal | | 03/02/2021 | While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick |
| | | 0005514 | 2 | 1 |
| feature | new | 02/02/2021 | Feature: implement an AA solution that works with specular aliasing |
| | | 0005138 | 4 | |
| normal | | 01/02/2021 | Refactor particle systems code |
| | | 0001084 | 14 | |
| normal | | 01/02/2021 | Grabber doesn't allow frobbing after held item is removed |
| | | 0003041 | 5 | |
| feature | | 30/01/2021 | We need Restart Mission option... |
| | | 0003139 | 1 | |
| normal | | 30/01/2021 | Restart Map button only works once |
| | | 0004979 | 6 | 1 |
| major | | 30/01/2021 | Stencil shadow bug on guards |
| | | 0002915 | 1 | |
| minor | confirmed | 30/01/2021 | Flickering of MD5 models inside the 3d camera view and ortho viewports |
| | | 0005359 | | 2 |
| feature | new | 30/01/2021 | Feature: mirror the rotation & origin of non-bsp entities |
| | | 0004968 | 1 | |
| normal | | 30/01/2021 | Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button |
| | | 0005515 | 2 | 1 |
| crash | | 30/01/2021 | Crash when CBloodMarker::spilledBy points to removed AI |