View Issue Details

IDProjectCategoryView StatusLast Update
0005039DarkRadiantRendererpublic26.11.2019 13:59
ReporterHMart Assigned To 
Status feedbackResolutionopen 
PlatformR7 1800X, 16GB, AMD R9 570XOSW10OS Version1803
Product Version2.6.0 
Summary0005039: A way to highlight models with no material defined in DR render
DescriptionRight now, any model with no material file (.mtr) defined but whose texture path is correct and the textures are on the right folder, show up textured as normal in DR (it makes a empty default material?!), next to many others with real materials, so in DR is very hard to notice if that particular model has or not a real material defined.
This is not what the engine does, the engine itself, makes this models glow and semi-transparent, making them very easy to spot. I would love if that could be done directly in DR render so we save some time going back and forth between DR and the engine render just to detect those.

I assume the default behavior is to create a empty material so models show up fine in DR, this is fine and I don't think it should be changed, what i'm suggesting is a way to toggle a option so you know what models have a empty material file assigned to them, or by DR or by the user.
TagsMapping, model


related to 0005024 assignedSpringheel The Dark Mod Missing dark_redwood materials 




26.11.2019 13:55

administrator   ~0011881

I tried to repro that issue with a brush using the dark_redwood material mentioned in the linked issue 0005024, but it appears to work both in-game and in the editor. Is this only related to models? And if yes, could you provide an example setup?

Issue History

Date Modified Username Field Change
04.08.2019 13:57 HMart New Issue
04.08.2019 13:57 HMart Tag Attached: Mapping
04.08.2019 13:57 HMart Tag Attached: model
04.08.2019 17:20 VanishedOne Relationship added related to 0005024
26.11.2019 13:55 greebo Assigned To => greebo
26.11.2019 13:55 greebo Status new => feedback
26.11.2019 13:55 greebo Note Added: 0011881
26.11.2019 13:59 greebo Assigned To greebo =>