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IDProjectCategoryView StatusLast Update
0005039DarkRadiantRendererpublic04.08.2019 17:20
ReporterHMart Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
PlatformR7 1800X, 16GB, AMD R9 570XOSW10OS Version1803
Product Version2.6.0 
Target VersionFixed in Version 
Summary0005039: A way to highlight models with no material defined in DR render
DescriptionRight now, any model with no material file (.mtr) defined but whose texture path is correct and the textures are on the right folder, show up textured as normal in DR (it makes a empty default material?!), next to many others with real materials, so in DR is very hard to notice if that particular model has or not a real material defined.
This is not what the engine does, the engine itself, makes this models glow and semi-transparent, making them very easy to spot. I would love if that could be done directly in DR render so we save some time going back and forth between DR and the engine render just to detect those.

I assume the default behavior is to create a empty material so models show up fine in DR, this is fine and I don't think it should be changed, what i'm suggesting is a way to toggle a option so you know what models have a empty material file assigned to them, or by DR or by the user.
TagsMapping, model

Relationships

related to 0005024 new The Dark Mod Missing dark_redwood materials 

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Issue History

Date Modified Username Field Change
04.08.2019 13:57 HMart New Issue
04.08.2019 13:57 HMart Tag Attached: Mapping
04.08.2019 13:57 HMart Tag Attached: model
04.08.2019 17:20 VanishedOne Relationship added related to 0005024