| | | 0003221 | 10 | |
| minor | confirmed | 05/10/2021 | TDM only supports 2 or 5.1 channel audio |
| | | 0004627 | 13 | |
| normal | | 04/10/2021 | Sound volume option is not respected |
| | | 0005258 | 1 | |
| normal | acknowledged | 03/10/2021 | func_listener not working in a cinematic? |
| | | 0004881 | 4 | |
| normal | acknowledged | 03/10/2021 | Apply EFX to location of player's ear, and not the player's origin |
| | | 0004836 | 4 | |
| tweak | | 03/10/2021 | Early texture loading |
| | | 0005765 | 5 | 2 |
| feature | new | 29/09/2021 | Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations |
| | | 0002354 | 1 | |
| feature | suspended | 25/09/2021 | Add a way to control local ambient lights depending on nearby lights |
| | | 0005669 | 2 | |
| minor | | 25/09/2021 | MIssion intro not showing sometimes |
| | | 0005763 | 1 | |
| feature | | 25/09/2021 | Reproducible and deterministic gameplay |
| | | 0004698 | 13 | |
| minor | | 25/09/2021 | Timescale command doesn't work with uncapped FPS / com_fixedTic 1 |
| | | 0005595 | 2 | |
| minor | | 24/09/2021 | Black screen temporarily shown while mission loading GUI is active |
| | | 0005143 | 5 | |
| major | | 23/09/2021 | Allow to run TDM on GL3 core profile |
| | | 0003206 | 2 | |
| normal | | 11/09/2021 | Heat haze fights with glare particle |
| | | 0005755 | | |
| normal | new | 11/09/2021 | Calling script from console ruins saves/loads; says Can't load console |
| | | 0005142 | 1 | 2 |
| normal | new | 11/09/2021 | Calling scripts via console breaks future saves |
| | | 0005742 | | |
| feature | acknowledged | 10/09/2021 | Feature: extend asset deprecation to more asset types |
| | | 0005591 | 3 | |
| normal | | 29/08/2021 | Reduce map load time |
| | | 0005730 | 2 | 2 |
| feature | acknowledged | 28/08/2021 | Translucent triggers/visportal/nodraw materials |
| | | 0005724 | | 2 |
| normal | acknowledged | 23/08/2021 | Export brushes as .lwo: too many verts |
| | | 0005719 | | 2 |
| normal | new | 21/08/2021 | weird behavior teleporting when climbing a rope |
| | | 0005715 | 1 | |
| normal | | 18/08/2021 | Lock picking stops working if interrupted |
| | | 0004401 | 8 | |
| tweak | | 18/08/2021 | Faster texture loading via native OpenGL Mipmap Generation |
| | | 0005714 | | |
| feature | new | 16/08/2021 | Improve selection projection: Allow "floor selection" to work in all axes, support camera projection if possible |
| | | 0005683 | 8 | |
| feature | | 11/08/2021 | Support more properties in hot-reload |
| | | 0005703 | 2 | |
| normal | new | 10/08/2021 | Wayland compatible engine for Linux users |
| | | 0005701 | 1 | 1 |
| normal | new | 09/08/2021 | Entities spawned by atdm:seed randomly appear in absurd locations |
| | | 0005699 | 2 | |
| normal | new | 09/08/2021 | hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off |
| | | 0005341 | 5 | |
| normal | | 08/08/2021 | Menu Music can't be switched off during a mission |
| | | 0005696 | | |
| normal | new | 07/08/2021 | D-input gamepads aren't recognized, only X-input is functional |
| | | 0005012 | 17 | |
| crash | | 05/08/2021 | Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay) |
| | | 0005668 | 19 | 10 |
| normal | | 01/08/2021 | hide_distance won't work for lights |
| | | 0005685 | | |
| feature | | 28/07/2021 | Brush creation via script is incomplete |
| | | 0005414 | 1 | |
| trivial | | 28/07/2021 | Remove "g_entityBindNew 0" old code |
| | | 0005543 | 2 | |
| normal | | 27/07/2021 | add getObjectiveVisible() scriptevent to the idPlayer spawnclass |
| | | 0005316 | 3 | |
| feature | | 27/07/2021 | Hot reload feature |
| | | 0005478 | 2 | |
| feature | new | 19/07/2021 | Extend basic LOD system spawnargs to support other entities |
| | | 0005674 | | |
| minor | new | 18/07/2021 | Shift-Alt-LMB can't cycle beyond grouped primitives/entities |
| | | 0005597 | 6 | |
| feature | | 18/07/2021 | Generic map container |
| | | 0005439 | 4 | |
| normal | | 18/07/2021 | Alleviate entity limit |
| | | 0004520 | 7 | |
| minor | | 17/07/2021 | Make savegames of x86 and x64 builds interchangeable |
| | | 0005661 | 4 | |
| normal | | 17/07/2021 | In-game downloader does not show updates of the currently installed mission |
| | | 0005665 | 1 | |
| normal | | 14/07/2021 | Remove DevIL library |
| | | 0005657 | 3 | 1 |
| normal | acknowledged | 29/06/2021 | DarkRadiant occasionally crashes when using undo |
| | | 0005653 | | |
| normal | new | 28/06/2021 | DarkRadiant becomes unresponsive when alt-tab switching to other applications |
| | | 0005647 | 3 | |
| feature | acknowledged | 24/06/2021 | Render faces with material-defined color |
| | | 0005618 | 2 | |
| normal | | 12/06/2021 | Compiler versions are hard-coded |
| | | 0005631 | 1 | |
| minor | new | 12/06/2021 | Support for the apropos command in console |
| | | 0005636 | | |
| tweak | acknowledged | 03/06/2021 | Selection Sets (faces and vertices). |
| | | 0005626 | 1 | |
| major | | 28/05/2021 | Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie" |
| | | 0005625 | 8 | |
| major | | 27/05/2021 | Fails to build on GCC10: libopenal has multiple definition of global variables |