Viewing Issues 901 - 950 / 2581

    PID CategorySeverityStatusUpdated Summary
  0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
  00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
  000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
  00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
  00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
  00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
  00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
  0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
  000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
  00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM
  00055876  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
20/04/2021Add setting to control EFX Reverb Strength
  00055921  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/04/2021dmap: shorter leak files
  00053537  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
15/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
  00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
14/04/2021dmap: add diagnostics for visportal problems
  00045509  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/04/2021Cleanup of SIMD code
  00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
  00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
  0005569   
[DarkRadiant]  GUI
normal
confirmed (greebo)
09/04/2021Material Editor: ability to set the shader parms
  0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
  00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
  000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
  00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
  00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
  00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
  00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
  0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
  00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option
  00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
  00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
  00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
  0005548   
[DarkRadiant]  GUI
feature
acknowledged
26/02/2021GUI Chooser
  00050493  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
26/02/2021Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
  00049787  
[The Dark Mod]  GUI
normal
acknowledged
26/02/2021Review Mission Details for already downloaded missions
  00037734  
[The Dark Mod]  Feature proposal
feature
acknowledged
26/02/2021Add Player Ability to Push AI
  00043353  
[The Dark Mod]  Feature proposal
normal
acknowledged
26/02/2021Spawn arrow results independent of projected arrows
  0005545   
[The Dark Mod]  Models
normal
assigned (kingsal)
24/02/2021Replace female_head03 texture
  00014382  
[The Dark Mod]  Physics
normal
confirmed
22/02/2021Grabber: Can manipulate at infinite distance if object is not stuck
  000552241
[DarkRadiant]  Models
minor
acknowledged
21/02/2021DR .ase importer should remove vertex doubles, .lwo importer should not
  0004615403
[The Dark Mod]  Saving/Loading
normal
resolved (duzenko)
21/02/2021Remote camera lost when saving\loading
  0004731343
[The Dark Mod]  Models
feature
resolved (Dragofer)
21/02/2021Add Epifire's security camera model
  0004939122
[The Dark Mod]  Graphics
normal
confirmed (duzenko)
15/02/2021Wrong mirror reflection on model - bc_teatray
  0005186102
[The Dark Mod]  Mapping
normal
resolved (stgatilov)
15/02/2021Make prefabs with rotation hacks comply with new rules
  0005536 3
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Editor
  00054001  
[The Dark Mod]  Feature proposal
feature
resolved (cabalistic)
07/02/2021Initial support for gamepad controls
  00055261  
[DarkRadiant]  GUI
minor
acknowledged
05/02/2021Visportals filter should only hide visportal brushes
  00050354  
[The Dark Mod]  Models
normal
new
05/02/2021tea_tray_silver2.ase/bc_teatray issues
  00054943611
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
05/02/2021g_stopTime causes portal_sky to turn black
  0005525   
[DarkRadiant]  GUI
minor
new
05/02/2021Toggle multiple filters at once
  00055232  
[DarkRadiant]  GUI
tweak
acknowledged
05/02/2021Keying through Light Inspector textures adds many events to undo queue
  000551631
[DarkRadiant]  Models
feature
acknowledged
03/02/2021Model exporter: option to remove doubled vertices