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IDProjectCategoryView StatusLast Update
0005258The Dark ModSoundpublic21.05.2020 21:09
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status assignedResolutionopen 
Product VersionTDM 2.08 
Target VersionTDM 2.09 
Summary0005258: func_listener not working in a cinematic?
DescriptionInvestigate whether a func_listener works in a cinematic (Cutscene).

It appears the only time you can pick up Cutscene sound effects (separate speakers) is when the player is nearby. Placing a listener nearby to take over what the player hears (while keeping him safe elsewhere) doesn't work.
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Issue History

Date Modified Username Field Change
21.05.2020 21:09 grayman New Issue
21.05.2020 21:09 grayman Status new => assigned
21.05.2020 21:09 grayman Assigned To => grayman