View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005258 | The Dark Mod | Sound | public | 21.05.2020 21:09 | 03.10.2021 20:47 |
Reporter | grayman | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | acknowledged | Resolution | open | ||
Product Version | TDM 2.08 | ||||
Summary | 0005258: func_listener not working in a cinematic? | ||||
Description | Investigate whether a func_listener works in a cinematic (Cutscene). It appears the only time you can pick up Cutscene sound effects (separate speakers) is when the player is nearby. Placing a listener nearby to take over what the player hears (while keeping him safe elsewhere) doesn't work. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
21.05.2020 21:09 | grayman | New Issue | |
21.05.2020 21:09 | grayman | Status | new => assigned |
21.05.2020 21:09 | grayman | Assigned To | => grayman |
26.10.2020 23:05 | grayman | Assigned To | grayman => |
26.10.2020 23:05 | grayman | Note Added: 0012835 | |
17.12.2020 02:13 | nbohr1more | Target Version | TDM 2.09 => TDM 2.10 |
16.02.2021 15:04 | stgatilov | Assigned To | => stgatilov |
16.02.2021 15:04 | stgatilov | Status | assigned => new |
16.02.2021 15:04 | stgatilov | Status | new => acknowledged |
16.02.2021 15:08 | stgatilov | Assigned To | stgatilov => |
03.10.2021 20:47 | nbohr1more | Target Version | TDM 2.10 => |