View Issue Details

IDProjectCategoryView StatusLast Update
0005544The Dark ModTexturespublic05.10.2021 04:00
ReporterJudith Assigned Toorbweaver  
Status resolvedResolutionfixed 
OSWindowsOS Version10 
Product VersionTDM 2.08 
Target VersionTDM 2.10Fixed in VersionTDM 2.10 
Summary0005544: DDS normalmap textures seem to be ignored
DescriptionWhile compressing normals to dds is not recommended, it was and should be still possible, as with all other texture types.
It looks like dds normalmaps are simply ignored now, regardless of the compression type, and user gets no message on why would that happen.
Steps To Reproduce1. Take any existing tiling or model normalmap and open it in Gimp.
2. Save as DDS using DXT1-5 compression (remember to use Generate Mipmaps option).
3. Place texture in the dds texture path.
4. Check in-game.
TagsNo tags attached.


child of 0004364 resolvedstgatilov RGTC Normal Map compression 




27.02.2021 18:14

developer   ~0013741

In 2.09 the default Normal Map texture format is RGTC ( D3D10 "BC5" ).
Please verify whether this issue can be reproduced with the correct format.

Thank you.


05.10.2021 03:07

developer   ~0014402

Issue History

Date Modified Username Field Change
23.02.2021 08:45 Judith New Issue
23.02.2021 08:48 Judith Summary DDS normalmap texures seem to be ignored => DDS normalmap textures seem to be ignored
23.02.2021 09:10 Judith Steps to Reproduce Updated
27.02.2021 18:14 nbohr1more Note Added: 0013741
05.10.2021 03:06 nbohr1more Assigned To => orbweaver
05.10.2021 03:06 nbohr1more Status new => resolved
05.10.2021 03:06 nbohr1more Resolution open => fixed
05.10.2021 03:06 nbohr1more Fixed in Version => TDM 2.10
05.10.2021 03:06 nbohr1more Target Version => TDM 2.10
05.10.2021 03:07 nbohr1more Note Added: 0014402
05.10.2021 04:00 nbohr1more Relationship added child of 0004364