View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005832 | DarkRadiant | GUI | public | 03.12.2021 14:44 | 03.12.2021 14:44 |
Reporter | Dragofer | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Product Version | 2.14.0 | ||||
Summary | 0005832: Feature: ability to undo "hide" and "unhide" | ||||
Description | It happens quite often during mapping that specific items need to be hidden while others remain visible so they can be worked upon more easily (for example, hiding the upper floors of a building if one wants to work on the lower floors). Selecting and hiding the appropriate items can be quite a bit of work, so it would be useful if "hide" and "unhide" actions were part of the undo queue. This would allow the mapper to, for example, quickly unhide everything to see the bigger picture, or to go back a step and hide some items differently instead of having to start from scratch. This is already a feature in modelling programs like Blender, where hiding and unhiding are important actions for better presenting the parts one wants to work on. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
03.12.2021 14:44 | Dragofer | New Issue |