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IDProjectCategoryView StatusLast Update
0005866DarkRadiantRendererpublic03.01.2022 19:50
ReporterDragofer Assigned To 
Status newResolutionopen 
Product Version2.14.0 
Summary0005866: Feature: show _color of entities in camera viewport
DescriptionCurrently DR's camera view always shows colorme models at full intensity, i.e. all crystals are shown as pure white in DR regardless of their _color spawnarg. It'd be quite handy for working with such entities if it were possible to see at a glance what colour these models have.
Steps To ReproduceColour stages can be identified by either of these keywords, to my knowledge:


red Parm0
green Parm1
blue Parm2
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Issue History

Date Modified Username Field Change
03.01.2022 19:50 Dragofer New Issue