View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005866 | DarkRadiant | Renderer | public | 03.01.2022 19:50 | 03.01.2022 19:50 |
Reporter | Dragofer | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Product Version | 2.14.0 | ||||
Summary | 0005866: Feature: show _color of entities in camera viewport | ||||
Description | Currently DR's camera view always shows colorme models at full intensity, i.e. all crystals are shown as pure white in DR regardless of their _color spawnarg. It'd be quite handy for working with such entities if it were possible to see at a glance what colour these models have. | ||||
Steps To Reproduce | Colour stages can be identified by either of these keywords, to my knowledge: colored or red Parm0 green Parm1 blue Parm2 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
03.01.2022 19:50 | Dragofer | New Issue |