View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003516 | The Dark Mod | Coding | public | 11.08.2013 00:28 | 06.10.2021 06:08 |
Reporter | Springheel | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.08 | ||||
Target Version | TDM 2.02 | Fixed in Version | TDM 2.02 | ||
Summary | 0003516: AI can be blocked by simple movable | ||||
Description | Holding a candle or other movable between the player and an AI is an effective way to keep them at bay. AI keep running around trying to find a clear path. A possible solution would be to have carried objects fall from the player's grasp when they make contact with an AI. So if the player tries to use something to block the AI, it will make contact and fall. I can't think of any legitimate reasons players might have for holding onto a movable object that makes contact with an AI. | ||||
Tags | No tags attached. | ||||
If a collision occurs, check if an object held by the player has collided with an AI. If so, drop the held object. Accounts for objects that are teams of multiple objects (i.e. candle entity bound to candle holder entity). Rev. 5953: State.cpp AI.cpp Physics_Rigidbody.cpp Entity.cpp Entity.h |
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This change also affected guard bodies. I fixed it for 2.10: r9622. Don't drop held item when it collides with AI body (dead or knocked out). |
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Date Modified | Username | Field | Change |
---|---|---|---|
11.08.2013 00:28 | Springheel | New Issue | |
04.09.2013 13:33 | grayman | Assigned To | => grayman |
04.09.2013 13:33 | grayman | Status | new => assigned |
23.11.2013 16:28 | grayman | Target Version | TDM 2.01 => TDM 2.02 |
04.04.2014 02:06 | grayman | Assigned To | grayman => |
04.04.2014 02:06 | grayman | Assigned To | => grayman |
04.04.2014 02:06 | grayman | Status | assigned => acknowledged |
04.04.2014 02:07 | grayman | Assigned To | grayman => |
12.04.2014 00:15 | grayman | Assigned To | => grayman |
12.04.2014 00:15 | grayman | Status | acknowledged => assigned |
12.04.2014 18:25 | grayman | Note Added: 0006520 | |
12.04.2014 18:25 | grayman | Status | assigned => resolved |
12.04.2014 18:25 | grayman | Resolution | open => fixed |
12.04.2014 18:25 | grayman | Fixed in Version | => TDM 2.02 |
23.05.2014 21:32 | grayman | Relationship added | duplicate of 0000052 |
10.10.2017 03:39 | nbohr1more | Relationship added | has duplicate 0001893 |
17.02.2020 05:03 | stgatilov | Relationship added | related to 0005157 |
06.10.2021 06:08 | stgatilov | Note Added: 0014412 |