View Issue Details

IDProjectCategoryView StatusLast Update
0005803The Dark ModTexturespublic08.11.2021 02:07
ReporterAmadeus Assigned Tonbohr1more  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
PlatformWindows 10 
Product VersionSVN 
Target VersionTDM 2.10Fixed in VersionTDM 2.10 
Summary0005803: Broken normal for "ornament_shield_white_eagleandpallets" material
Descriptionin the material fire for "textures/darkmod/stone/sculpted/shields/ornament_shield_white_eagleandpallets", the bumpmap points to a file that does not exist in TDM's core assets ( textures/darkmod/stone/sculpted/ornament_relief_lime_eagleandpallets_local) when it should point to the following file instead: "textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets_local"
Additional InformationI have attached the corrected material file.
TagsNo tags attached.
Attached Files
ornament_shield_white_eagleandpallets (REVISED).mtr (733 bytes)   
textures/darkmod/stone/sculpted/shields/ornament_shield_white_eagleandpallets
{

    stone

    qer_editorimage     textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets_ed
    diffusemap          textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets
    bumpmap             textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets_local

    {
        if ( parm11 > 0 )
        blend       gl_dst_color, gl_one
        map         _white
        rgb         0.40 * parm11
    }
    {
        if ( parm11 > 0 )
        blend       add
        map         textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets
        rgb         0.15 * parm11
    }

Activities

Bikerdude

Bikerdude

06.11.2021 10:20

reporter   ~0014515

I will make a normal and add it to this tracker
Bikerdude

Bikerdude

06.11.2021 10:34

reporter   ~0014516

The stock normal that is already present is better than anything I can come up with.
Amadeus

Amadeus

07.11.2021 05:33

developer   ~0014517

I made in error in the last material file I attached (don't know how to edit/remove it) by forgetting to type in the final bracket. Attached here is the corrected material "FIXED".
ornament_shield_white_eagleandpallets (FIXED).mtr (734 bytes)   
textures/darkmod/stone/sculpted/shields/ornament_shield_white_eagleandpallets
{

    stone

    qer_editorimage     textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets_ed
    diffusemap          textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets
    bumpmap             textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets_local

    {
        if ( parm11 > 0 )
        blend       gl_dst_color, gl_one
        map         _white
        rgb         0.40 * parm11
    }
    {
        if ( parm11 > 0 )
        blend       add
        map         textures/darkmod/stone/sculpted/ornament_shield_white_eagleandpallets
        rgb         0.15 * parm11
    }

}
nbohr1more

nbohr1more

08.11.2021 02:07

developer   ~0014519

Rev 16384

Issue History

Date Modified Username Field Change
06.11.2021 03:30 Amadeus New Issue
06.11.2021 03:30 Amadeus File Added: ornament_shield_white_eagleandpallets (REVISED).mtr
06.11.2021 10:20 Bikerdude Note Added: 0014515
06.11.2021 10:34 Bikerdude Note Added: 0014516
07.11.2021 05:33 Amadeus Note Added: 0014517
07.11.2021 05:33 Amadeus File Added: ornament_shield_white_eagleandpallets (FIXED).mtr
08.11.2021 02:07 nbohr1more Note Added: 0014519
08.11.2021 02:07 nbohr1more Assigned To => nbohr1more
08.11.2021 02:07 nbohr1more Status new => resolved
08.11.2021 02:07 nbohr1more Resolution open => fixed
08.11.2021 02:07 nbohr1more Product Version TDM 2.09 => SVN
08.11.2021 02:07 nbohr1more Fixed in Version => TDM 2.10
08.11.2021 02:07 nbohr1more Target Version => TDM 2.10
08.11.2021 02:07 nbohr1more Description Updated