View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003041 | The Dark Mod | Feature proposal | public | 01.03.2012 20:35 | 30.01.2021 21:38 |
Reporter | AluminumHaste | Assigned To | AluminumHaste | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Platform | x86 | OS | Windows 7 | OS Version | Ultimate x64 |
Product Version | SVN | ||||
Fixed in Version | TDM 1.08 | ||||
Summary | 0003041: We need Restart Mission option... | ||||
Description | Several times during testing I needed to restart a mission while playing. The only way to do this is to go to the main menu, and select New Mission, and click Start Mission of the already installed mission. Alternatively you can kill yourself or get yourself killed, in which case you have 3 options and one of them is to restart the mission. I would request this option to be available when the player hits 'Esc' to get to the game menu. There should be a restart mission perhaps below the Resume Mission button. The difference between restarting the mission, and going to Start Mission in New Mission window is that when you restart you start again with the weapon/item loadout you already picked and you don't have to watch the briefing again. | ||||
Tags | No tags attached. | ||||
Just a question: Is the "Restart" from the death menu also skipping the briefing and using the same inventory that you had when you started the mission? Or does it start from scratch? In the latter case we also need to make "Restart" different from "New Mission" and this should then probably a different bug report. |
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When dying the restart option brings you back to the beginning of the mission, skipping the briefing and with the loadout you already picked. | |
The ability to restart a mission has been added, I would like some feedback from other players who can build from SVN source. Does it work for you? Does it crash, does it cause weird behaviour? | |
Please test also the bug 0001661, if this works, we can close both. Thank you! | |
Working as intended. | |
Date Modified | Username | Field | Change |
---|---|---|---|
01.03.2012 20:35 | AluminumHaste | New Issue | |
02.03.2012 17:56 | tels | Note Added: 0004364 | |
02.03.2012 20:13 | AluminumHaste | Note Added: 0004366 | |
12.03.2012 00:17 | AluminumHaste | Assigned To | => AluminumHaste |
12.03.2012 00:17 | AluminumHaste | Status | new => assigned |
12.03.2012 00:18 | AluminumHaste | Note Added: 0004395 | |
12.03.2012 00:18 | AluminumHaste | Status | assigned => feedback |
12.03.2012 22:02 | tels | Relationship added | related to 0001661 |
12.03.2012 22:02 | tels | Note Added: 0004403 | |
22.03.2012 03:26 | AluminumHaste | Note Added: 0004422 | |
22.03.2012 03:26 | AluminumHaste | Status | feedback => assigned |
22.03.2012 03:26 | AluminumHaste | Status | assigned => closed |
22.03.2012 03:26 | AluminumHaste | Resolution | open => fixed |
22.03.2012 03:26 | AluminumHaste | Fixed in Version | => SVN |
22.03.2012 03:27 | AluminumHaste | Status | closed => resolved |
30.01.2021 21:38 | nbohr1more | Relationship added | parent of 0003139 |
30.01.2021 21:38 | nbohr1more | Fixed in Version | SVN => TDM 1.08 |