View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005483 | DarkRadiant | GUI | public | 03.01.2021 22:20 | 05.01.2021 15:51 |
Reporter | Dragofer | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | acknowledged | Resolution | open | ||
Product Version | 2.10.0 | ||||
Summary | 0005483: Visual representation for .liquid models | ||||
Description | Stgatilov has recently (re-)introduced an interesting feature: .liquid models. These are rectangular planes that simulate the liquid physics of invisible "drops" falling into them, allowing to create unique new effects such as "living rock" that bulges unnaturally. A .liquid file is all that's needed, setting the parameters of the simulation. I've attached a test FM (description in Additional Information), and a link to the dev forum thread is here: https://forums.thedarkmod.com/index.php?/topic/20273-liquid-models-idrendermodelliquid/&tab=comments#comment-444228 The problem currently is that they have no visual representation in DR, only showing up as a "shader not found" cube. It'd be much easier to place and orientate them if DR could generate a patch-like plane for them. The plane is generated to the north and east of the origin, unless rotated. These parameters in the .liquid are of further interest for DR: "size_x" "size_y" - the dimensions of the plane "tile_y" "tile_y" - the dimensions of each texture tile, so larger values increase the scale of the texture "verts_x" "verts_y" - the number of subdivisions. This can generate a huge amount of tris, so for performance it'd probably be better to ignore this in DR and just create a plain plane with 2 tris "shader" - the material that the plane is textured with | ||||
Additional Information | The test FM contains test_liquid.map with 2 .liquid models: 1) test_liquid_lava: an unrotated lava sea whose origin lies in the bottom left of the room 2) test_liquid_portal: a rotated "living stone" portal at the end of the pier (Would also be nice if .liquids were listed in the Model Chooser, but not too necessary since it's a rare & highly specific asset) | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
03.01.2021 22:20 | Dragofer | New Issue | |
03.01.2021 22:20 | Dragofer | File Added: test_liquid.pk4 | |
03.01.2021 22:27 | Dragofer | Additional Information Updated | |
03.01.2021 22:28 | Dragofer | Additional Information Updated | |
03.01.2021 22:32 | Dragofer | Description Updated | |
03.01.2021 22:36 | Dragofer | Note Added: 0013354 | |
03.01.2021 22:36 | Dragofer | File Added: test_liquid_2021-01-03_23.30.44.jpg | |
05.01.2021 15:51 | greebo | Status | new => acknowledged |