View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001932 | The Dark Mod | Tweaking | public | 28.08.2009 00:34 | 30.03.2020 08:55 |
Reporter | SneaksieDave | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | suspended | Resolution | suspended | ||
Product Version | SVN | ||||
Summary | 0001932: Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll | ||||
Description | Need stronger pro/con for each method. Discussion is more in-depth here: http://forums.thedarkmod.com/topic/9678-dragging-vs-shouldering/ | ||||
Additional Information | More recent discussion: http://forums.thedarkmod.com/topic/19845-208-shouldering-issues | ||||
Tags | No tags attached. | ||||
related to | 0004107 | resolved | STiFU | Need too much room to drop rag dolls |
related to | 0003607 | resolved | STiFU | Add dip to shouldering bodies |
related to | 0002273 | resolved | STiFU | Need to increase speed of player while running (Update: or decrease crouched running speed) with shouldered body |
related to | 0005202 | closed | STiFU | 2.08 Picking up bodies. |
My suggestions: 1. a "bending over" animation when hefting the body 2. look into providing a visual ragdoll when carrying the body (as in Dishonored) that will partially block vision 3. possibly disable crouching when body is shouldered? (how would you be able to do that?) reduces clipping potential 4. reduction in speed, not a hard cap. 5. lightgem penalty. carrying a body should penalize you at least as much as a bow. 6. some sound effects for the lifting and carrying |
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Commenting on Springheel's suggestions as per the recent discussion: 1. is being implemented, issue 0003607 2. it had been decided against this in earler discussions. 3. rejected for fear of breaking game balancing on existing maps 4. will be implemented 5. rejected for fear of breaking game balancing on existing maps 6. is being implemented, issue 0003607 |
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I have implemented number 4, Rev. 7955. | |
Number 4 is basically reported in issue 0002273. I have marked that issue as resolved and will suspend this one, in case anybody wants to look into number 2 after all. | |
Date Modified | Username | Field | Change |
---|---|---|---|
28.08.2009 00:34 | SneaksieDave | New Issue | |
30.09.2013 15:58 | Springheel | Assigned To | => Springheel |
30.09.2013 15:58 | Springheel | Status | new => assigned |
30.09.2013 18:29 | Springheel | Note Added: 0006193 | |
30.09.2013 18:29 | Springheel | Note Edited: 0006193 | |
30.09.2013 18:31 | Springheel | Note Edited: 0006193 | |
11.08.2017 18:07 | Springheel | Assigned To | Springheel => |
22.01.2019 22:14 | Springheel | Relationship added | related to 0003607 |
23.01.2019 17:31 | STiFU | Description Updated | |
13.02.2019 16:32 | STiFU | Note Added: 0011586 | |
13.02.2019 16:32 | STiFU | Assigned To | => STiFU |
13.02.2019 16:32 | STiFU | Target Version | => TDM 2.08 |
13.02.2019 16:32 | STiFU | Additional Information Updated | |
13.02.2019 16:43 | STiFU | Relationship added | related to 0002273 |
13.02.2019 16:44 | STiFU | Relationship added | related to 0004107 |
13.02.2019 17:00 | STiFU | Note Added: 0011588 | |
13.02.2019 17:07 | STiFU | Note Added: 0011590 | |
13.02.2019 17:08 | STiFU | Assigned To | STiFU => |
13.02.2019 17:08 | STiFU | Status | assigned => suspended |
13.02.2019 17:08 | STiFU | Resolution | open => suspended |
13.02.2019 17:08 | STiFU | Target Version | TDM 2.08 => |
13.02.2019 17:08 | STiFU | Summary | Gameplay balance between shouldering and dragging of bodies => Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll |
30.03.2020 08:55 | STiFU | Relationship added | related to 0005202 |