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IDProjectCategoryView StatusLast Update
0005080The Dark ModMap Editingpublic27.12.2019 13:32
ReporterDragofer Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
OSWindowsOS Version10 
Product VersionTDM 2.07 
Summary0005080: Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps
DescriptionThe console command saveragdolls, which is used ingame to add a spawnarg to all ragdolls to save their positioning and overwrite the .map file, saves the modified .map file to darkmod/maps even if the original .map file came from darkmod/fms/*mission*/maps.

This was confusing for me because I didn't immediately realise why the ragdolls didn't save after using the command several times.

I'd like to suggest either:
A) adding a line to the console: "saved to darkmod/maps"
or B) overwriting the original .map file
Steps To Reproduce1) Create a test map inside an fm archive with a ragdoll
2) Ingame: install the fm archive, start the mission
3) Console: saveragdolls
4) The modified .map file has been saved to darkmod/maps
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Issue History

Date Modified Username Field Change
27.12.2019 13:32 Dragofer New Issue