View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005080||The Dark Mod||Map Editing||public||27.12.2019 13:32||27.12.2019 13:32|
|Product Version||TDM 2.07|
|Summary||0005080: Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps|
|Description||The console command saveragdolls, which is used ingame to add a spawnarg to all ragdolls to save their positioning and overwrite the .map file, saves the modified .map file to darkmod/maps even if the original .map file came from darkmod/fms/*mission*/maps.|
This was confusing for me because I didn't immediately realise why the ragdolls didn't save after using the command several times.
I'd like to suggest either:
A) adding a line to the console: "saved to darkmod/maps"
or B) overwriting the original .map file
|Steps To Reproduce||1) Create a test map inside an fm archive with a ragdoll|
2) Ingame: install the fm archive, start the mission
3) Console: saveragdolls
4) The modified .map file has been saved to darkmod/maps
|Tags||No tags attached.|