View Issue Details

IDProjectCategoryView StatusLast Update
0000435The Dark ModScript/Defpublic04.01.2020 04:53
Reportergreebo Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status confirmedResolutionopen 
Product VersionSVN 
Summary0000435: Maps with custom scripts fail when loaded from savegame
DescriptionBlackhear manor (as of revision 3860 or something) has a custom map script, which gets reloaded upon game restore (quickload). The script's inclusion guards are properly undefined, but the script parser still chokes with a "redefinition error" and bails out. The definitions don't seem to be properly cleaned before game load.
TagsNo tags attached.

Activities

nbohr1more

nbohr1more

05.01.2019 05:40

developer   ~0011247

Still happens in 2.07
stgatilov

stgatilov

04.01.2020 04:53

administrator   ~0012053

Repro steps or did not happen =)
I can't understand how heavily-scripted TDM could exist to this date if scripts did not support saving/loading properly.

Issue History

Date Modified Username Field Change
14.11.2007 10:13 greebo New Issue
14.11.2007 10:13 greebo Status new => confirmed
05.01.2019 05:40 nbohr1more Note Added: 0011247
04.01.2020 04:53 stgatilov Note Added: 0012053