View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004981 | The Dark Mod | Graphics | public | 26.01.2019 04:15 | 16.01.2020 16:28 |
Reporter | stgatilov | Assigned To | stgatilov | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.08 | Fixed in Version | TDM 2.08 | ||
Summary | 0004981: Urn in Chalice of Kings gets wrongly pruned | ||||
Description | The object disappears under some viewing angle, even though it is still in the viewport. | ||||
Steps To Reproduce | 1. Start "TD2: The Chalice of Kings". 2. Execute: setviewpos 3940 3930 130 0 0 0 3. Rotate camera up. Notice that with pitch < -8 the urn becomes invisible. | ||||
Tags | No tags attached. | ||||
This is an old issue and is another malady of the "rotation hack" resize trick. Similar in-view errors are seen in Penny Dreadful 2: All the way Up with the same rotation resized key models that had overblown specular. |
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Fixed by changes in 0004970. With the latest one, culling is correct even under "g_rotationHack 0". |
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Date Modified | Username | Field | Change |
---|---|---|---|
26.01.2019 04:15 | stgatilov | New Issue | |
26.01.2019 04:42 | nbohr1more | Note Added: 0011503 | |
26.01.2019 05:04 | stgatilov | Relationship added | related to 0004970 |
16.01.2020 16:28 | stgatilov | Assigned To | => stgatilov |
16.01.2020 16:28 | stgatilov | Status | new => resolved |
16.01.2020 16:28 | stgatilov | Resolution | open => fixed |
16.01.2020 16:28 | stgatilov | Fixed in Version | => TDM 2.08 |
16.01.2020 16:28 | stgatilov | Note Added: 0012151 |