View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003879 | The Dark Mod | Graphics | public | 16.10.2014 23:11 | 29.04.2018 21:10 |
Reporter | SteveL | Assigned To | SteveL | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.02 | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0003879: Warping post processes (water and glass) distort foreground objects | ||||
Description | Water and glass distort foreground objects, most noticeably any weapon the player has raised. | ||||
Additional Information | These effects are post-processing effects that move colour around on the final rendered image. They should only be allowed to move colour that's behind the water or glass surface, not colour from objects that are in front. Fix need scene depth info 0003877 Discussion: http://forums.thedarkmod.com/topic/15178-tdm-engine-development-page/page__view__findpost__p__356172 | ||||
Tags | No tags attached. | ||||
duplicate of | 0003669 | closed | SteveL | Investigate fixes for Water post process shader render order problems |
related to | 0003877 | resolved | SteveL | Allow shaders to access scene depth (co-author: revelator) |
parent of | 0003944 | resolved | SteveL | Fix most water shaders so they don't distort foreground objects |
related to | 0004684 | resolved | stgatilov | Graphical Artifacts in Warp Materials |
related to | 0004714 | resolved | duzenko | Water surfaces broken in Volta2 |
related to | 0004781 | resolved | nbohr1more | Weird shimmering effect on seawater textures - |
child of | 0003684 | new | Investigate GPL Renderer Improvements |
I split off child issue 0003944 to get water shaders committed for 2.03 | |
My w.i.p. map actually exploits the fact that water can distort the environment map of a see-through window in front of it. (Probably unintended if the env. map is supposed to represent reflections in the glass, but it can look rather good and gives me distortable scenery 'for free' where the water surface is drawn.) I just thought I'd better mention that in case it's linked to this bug and therefore might be on the chopping block. | |
I'm having trouble getting my head round that :) But I don't think this fix will wreck it. The fix shouldn't touch the way transparent surfaces are drawn over one another. It'll only kick in where a solid, opaque, object is in the foreground, to stop that object's colour bleeding into the window behind. | |
At rev 14452: /trunk/glprogs/heatHazeWithDepth.vfp /trunk/materials/tdm_ghouse_sfx.mtr /trunk/materials/tdm_glass.mtr /trunk/materials/tdm_models_potions.mtr /trunk/materials/tdm_models_tools.mtr /trunk/materials/tdm_models_weapons.mtr /trunk/materials/tdm_sfx_legacy.mtr /trunk/materials/tdm_stone_flat_smooth.mtr Also relies on some surrounding commits by AH |
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Date Modified | Username | Field | Change |
---|---|---|---|
16.10.2014 23:11 | SteveL | New Issue | |
16.10.2014 23:11 | SteveL | Status | new => assigned |
16.10.2014 23:11 | SteveL | Assigned To | => SteveL |
16.10.2014 23:11 | SteveL | Relationship added | related to 0003877 |
22.10.2014 18:52 | SteveL | Relationship added | duplicate of 0003669 |
22.10.2014 18:56 | SteveL | Relationship added | child of 0003684 |
23.11.2014 11:45 | SteveL | Target Version | => TDM 2.03 |
29.11.2014 17:51 | SteveL | Relationship added | parent of 0003944 |
29.11.2014 17:52 | SteveL | Target Version | TDM 2.03 => TDM 2.04 |
29.11.2014 23:32 | SteveL | Note Added: 0007184 | |
10.08.2015 12:39 | VanishedOne | Note Added: 0007710 | |
10.08.2015 15:32 | SteveL | Note Added: 0007711 | |
02.02.2016 21:05 | SteveL | Note Added: 0008036 | |
06.02.2016 11:30 | SteveL | Status | assigned => resolved |
06.02.2016 11:30 | SteveL | Fixed in Version | => TDM 2.04 |
06.02.2016 11:30 | SteveL | Resolution | open => fixed |
21.12.2017 17:21 | nbohr1more | Relationship added | related to 0004684 |
26.12.2017 18:58 | nbohr1more | Relationship added | related to 0004714 |
29.04.2018 21:10 | nbohr1more | Relationship added | related to 0004781 |