View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001433 | The Dark Mod | AI | public | 15.10.2008 19:14 | 28.03.2018 21:51 |
Reporter | Ishtvan | Assigned To | |||
Priority | low | Severity | feature | Reproducibility | N/A |
Status | acknowledged | Resolution | open | ||
Product Version | SVN | ||||
Summary | 0001433: AI should take cover from guessed attack position even if they can't see player | ||||
Description | It would be nice if AI could take cover from a "guessed" player position rather than having to be still in combat with the player or having to see the player. That way even if you shoot at them from a concealed position, they could guess the position a shot came from and take cover from there (with the guess getting better each time they're shot at from the same position?). As is, if you're firing from a dark spot, they just kind of walk around aimlessly and let you shoot at them a lot. | ||||
Tags | No tags attached. | ||||
Since Gmans code changes to the Ai, they now zone in very well. | |
AI do not identify where the player is and take cover from the player's projectiles if the player is invisible. There is another similar exploit ticket open from 2.04 |
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So the issue has been fixed then? or am I reading it wrong. | |
Not fixed. When you are invisible AI run around to hiding spots but do not use the origin of projectiles to identify your general vicinity. |
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Date Modified | Username | Field | Change |
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15.10.2008 19:14 | Ishtvan | New Issue | |
28.03.2018 15:48 |
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Note Added: 0010301 | |
28.03.2018 15:48 |
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Status | new => closed |
28.03.2018 15:48 |
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Assigned To | => user81 |
28.03.2018 15:48 |
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Resolution | open => fixed |
28.03.2018 15:48 |
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Fixed in Version | => TDM 2.06 |
28.03.2018 18:32 | nbohr1more | Assigned To | user81 => |
28.03.2018 18:32 | nbohr1more | Status | closed => acknowledged |
28.03.2018 18:32 | nbohr1more | Resolution | fixed => open |
28.03.2018 18:32 | nbohr1more | Product Version | => SVN |
28.03.2018 18:32 | nbohr1more | Fixed in Version | TDM 2.06 => |
28.03.2018 18:33 | nbohr1more | Note Added: 0010318 | |
28.03.2018 18:46 |
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Note Added: 0010320 | |
28.03.2018 20:07 | nbohr1more | Note Added: 0010324 | |
28.03.2018 21:51 | nbohr1more | Relationship added | related to 0004343 |