View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003700 | The Dark Mod | Physics | public | 26.03.2014 15:25 | 24.11.2017 16:36 |
Reporter | grayman | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | TDM 2.01 | ||||
Summary | 0003700: Player and AI affect dangling rope differently | ||||
Description | When an AI bumps into a dangling rope, the rope swings for a few moments. When the player bumps into a dangling rope, the rope doesn't start swinging. It should. If starting it swinging interferes with grabbing the rope and climbing, then "start swinging" must recognize that the player doesn't intend to climb the rope. Perhaps the Player origin must pass the rope origin horizontally to cause the swinging. | ||||
Tags | No tags attached. | ||||
As long as it doesn't interfere with climbing, it would actually be positive if the rope swung when the player grabbed onto it to climb--it would give the player a sense of weight. | |
Yeah, I noticed that in NuThief and was thinking of looking into it for us. | |
Date Modified | Username | Field | Change |
---|---|---|---|
26.03.2014 15:25 | grayman | New Issue | |
26.03.2014 15:25 | grayman | Status | new => assigned |
26.03.2014 15:25 | grayman | Assigned To | => grayman |
26.03.2014 20:26 | Springheel | Note Added: 0006468 | |
26.03.2014 21:27 | grayman | Note Added: 0006469 | |
24.11.2017 16:36 | grayman | Assigned To | grayman => |
24.11.2017 16:36 | grayman | Status | assigned => new |