View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004906 | The Dark Mod | Feature proposal | public | 08.12.2018 12:05 | 19.12.2018 11:41 |
Reporter | STiFU | Assigned To | STiFU | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Target Version | TDM 2.07 | Fixed in Version | TDM 2.07 | ||
Summary | 0004906: Add frob assistance for cluttered objects inside containers | ||||
Description | Picking up cluttered objects in a container can consume quite some time, which lessens immersion. Gameplay would greatly benefit from some sort of FrobHelper. Two Methods have been proposed: 1) Show a subtle dot for aim-assistance when multiple objects are within frob range. -> It should slowly blend in to a semi-transparent state with configurable delay, fade-in time and alpha-value. 2) Cycle through multiple frobable objects with an additional button. -> Some team members spoke out against adding further control elements, though. Any implemented method has to be fully optional. | ||||
Additional Information | Full discussion: http://forums.thedarkmod.com/topic/19759-could-picking-up-cluttered-objects-become-easier/ | ||||
Tags | No tags attached. | ||||
Method 1 has been implemented. The FrobHelper cursor is shown when there are small objects within frob range. | |
Copying here: Is it really necessary to hack alpha parameter into idUserInterface::Redraw? There are states and something like registers there. Maybe they can be used? Update: search for HUD_Opacity in gui files and in the source code. It looks like the right way to do that. |
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Thank you, that's a good suggestion. Corrected in trunk rev. 7833. | |
Feature has been merged from trunk to 2.07-Release. | |
Date Modified | Username | Field | Change |
---|---|---|---|
08.12.2018 12:05 | STiFU | New Issue | |
08.12.2018 12:06 | STiFU | Description Updated | |
14.12.2018 19:57 | STiFU | Assigned To | => STiFU |
14.12.2018 19:57 | STiFU | Status | new => assigned |
14.12.2018 19:58 | STiFU | Target Version | => TDM 2.08 |
15.12.2018 18:13 | STiFU | Status | assigned => feedback |
16.12.2018 16:56 | STiFU | Note Added: 0010948 | |
16.12.2018 16:56 | STiFU | Status | feedback => assigned |
16.12.2018 16:58 | STiFU | Status | assigned => feedback |
17.12.2018 17:31 | stgatilov | Note Added: 0010957 | |
17.12.2018 19:17 | STiFU | Note Added: 0010958 | |
17.12.2018 19:17 | STiFU | Status | feedback => assigned |
17.12.2018 19:17 | STiFU | Status | assigned => resolved |
17.12.2018 19:17 | STiFU | Target Version | TDM 2.08 => TDM 2.07 |
19.12.2018 11:40 | STiFU | Note Added: 0010969 | |
19.12.2018 11:40 | STiFU | Fixed in Version | => TDM 2.07 |
19.12.2018 11:41 | STiFU | Resolution | open => fixed |