View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002959 | The Dark Mod | AI | public | 31.12.2011 16:21 | 21.12.2018 21:35 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.08 | ||||
Summary | 0002959: Let AI investigate a low-lighting shouldBeClosed door if they handle it | ||||
Description | In low or no light, an AI won't "see" an open suspicious door, even if they're walking through the opening and closing the door after them. Some amount of illumination is required. This doesn't look right. We let AI "see" a hanging rope in low light if they bump into it. This is a similar situation to the open door. | ||||
Tags | No tags attached. | ||||
If the illumination check initially fails, see if the AI is close enough to simulate seeing it in low light. If so, ignore illumination and wait for LOS to be established, then “see” the door and let the AI investigate it. rev. 5150: State.cpp ai.h ai.cpp |
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Adjustment for a friend opening the door, but not visible by the observing stimmed AI. Rev. 5207: State.cpp |
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Date Modified | Username | Field | Change |
---|---|---|---|
31.12.2011 16:21 | grayman | New Issue | |
31.12.2011 16:21 | grayman | Status | new => assigned |
31.12.2011 16:21 | grayman | Assigned To | => grayman |
02.01.2012 19:40 | grayman | Note Added: 0004227 | |
02.01.2012 19:40 | grayman | Status | assigned => resolved |
02.01.2012 19:40 | grayman | Resolution | open => fixed |
10.01.2012 16:03 | grayman | Note Added: 0004232 | |
21.12.2018 21:35 | nbohr1more | Relationship added | related to 0002841 |