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IDProjectCategoryView StatusLast Update
0004203The Dark ModScript/Defpublic21.12.2018 14:50
ReporterSteveL Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.03 
Summary0004203: Look into player::Torso_RaiseWeapon
DescriptionThis script event gets called every frame. Amongst other things, it tries to start anim "raise" on the player's torso every frame. This fails because there is no such animation.

Check out whether it gets used when the player takes out a weapon. Perhaps one of them adds a "raise" anim replacement.

Even if so, does it need to run every frame?
TagsNo tags attached.

Relationships

related to 0001689 new Weapon attachment parsing should only happen when weapon is drawn 

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Issue History

Date Modified Username Field Change
23.08.2015 12:36 SteveL New Issue
12.10.2017 16:01 nbohr1more Relationship added related to 0001689