View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004203 | The Dark Mod | Script/Def | public | 23.08.2015 12:36 | 21.12.2018 14:50 |
Reporter | SteveL | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | TDM 2.03 | ||||
Summary | 0004203: Look into player::Torso_RaiseWeapon | ||||
Description | This script event gets called every frame. Amongst other things, it tries to start anim "raise" on the player's torso every frame. This fails because there is no such animation. Check out whether it gets used when the player takes out a weapon. Perhaps one of them adds a "raise" anim replacement. Even if so, does it need to run every frame? | ||||
Tags | No tags attached. | ||||
related to | 0001689 | new | Weapon attachment parsing should only happen when weapon is drawn |
Date Modified | Username | Field | Change |
---|---|---|---|
23.08.2015 12:36 | SteveL | New Issue | |
12.10.2017 16:01 | nbohr1more | Relationship added | related to 0001689 |