View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001689 | The Dark Mod | AI | public | 15.03.2009 00:44 | 12.10.2017 16:01 |
Reporter | Ishtvan | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | new | Resolution | open | ||
Summary | 0001689: Weapon attachment parsing should only happen when weapon is drawn | ||||
Description | Right now the weapon stats get parsed into the AI melee capability whenever the weapon is attached to any part of the AI. It should only really happen when the weapon is drawn (attached to hand). The current setup works when the AI uses only a single melee weapon and can never get disarmed (which is currently true), but will fail if either of these things change. | ||||
Tags | No tags attached. | ||||
related to | 0004203 | new | Look into player::Torso_RaiseWeapon |
Date Modified | Username | Field | Change |
---|---|---|---|
15.03.2009 00:44 | Ishtvan | New Issue | |
12.10.2017 16:01 | nbohr1more | Relationship added | related to 0004203 |