View Issue Details

IDProjectCategoryView StatusLast Update
0005715The Dark ModDef / Setuppublic18.08.2021 18:55
Reporteraraneidae Assigned Tostgatilov  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
OSFedoraOS Version34 
Product VersionTDM 2.09 
Target VersionTDM 2.10Fixed in VersionTDM 2.10 
Summary0005715: Lock picking stops working if interrupted
DescriptionWith dev16330-9508, as reported here: https://forums.thedarkmod.com/index.php?/topic/20824-public-access-to-development-versions/&do=findComment&comment=463452 , if lock picking is interrupted between tumblers it stops working altogether.

I've also see this with dev16342-9552 but haven't taken the steps to reproduce it.
Steps To ReproduceHave confirmed this is a problem in the training mission. To reproduce:

    Pick up the picks, go to the second door.
    Pick the first tumbler.
    Look away and change picks in the inventory (I have mouse wheel bound to my inventory)
    Picking no longer does anything: there is a green or red flash on the lock pick, but no sound or other action.
Tagsdev, lockpick

Activities

stgatilov

stgatilov

18.08.2021 18:55

administrator   ~0014303

Actually, it is already fixed in svn rev 9553.
Will be in the next dev build.

Issue History

Date Modified Username Field Change
17.08.2021 09:30 araneidae New Issue
17.08.2021 09:30 araneidae Tag Attached: dev
17.08.2021 09:30 araneidae Tag Attached: lockpick
17.08.2021 17:32 nbohr1more Category Coding => Def / Setup
17.08.2021 17:32 nbohr1more Product Version => SVN
18.08.2021 18:53 stgatilov Assigned To => stgatilov
18.08.2021 18:53 stgatilov Status new => assigned
18.08.2021 18:54 stgatilov Product Version SVN => TDM 2.09
18.08.2021 18:54 stgatilov Target Version => TDM 2.10
18.08.2021 18:55 stgatilov Note Added: 0014303
18.08.2021 18:55 stgatilov Status assigned => resolved
18.08.2021 18:55 stgatilov Resolution open => fixed
18.08.2021 18:55 stgatilov Fixed in Version => TDM 2.10