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IDProjectCategoryView StatusLast Update
0005478The Dark ModDesign/Codingpublic19.07.2021 12:52
ReporterJudith Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Platformx64OSWindowsOS Version7
Summary0005478: Extend basic LOD system spawnargs to support other entities
DescriptionIt would be useful if basic LOD spawnargs, dist_check_period and hide_distance would work on other entities (e.g. lights in particular), not just models. It should be possible, since you already can do that with a func_portal that targets an entity (it happens when a portal opens or closes).
TagsNo tags attached.

Relationships

duplicate of 0000563 closedSteveL Add ability to turn off shadow-casting for distant lights (optimization) 
related to 0005668 resolvedduzenko hide_distance won't work for lights 

Activities

nbohr1more

nbohr1more

30.12.2020 23:40

developer   ~0013323

New arguments in favor of 0000563 ?

I think the scope of this request might be more narrow?
Judith

Judith

31.12.2020 07:08

reporter   ~0013330

No need for new arguments, there's noshadows_lod_X for models that could be extended as well.

Issue History

Date Modified Username Field Change
30.12.2020 22:02 Judith New Issue
30.12.2020 22:03 Dragofer Project DarkRadiant => The Dark Mod
30.12.2020 23:38 nbohr1more Relationship added duplicate of 0000563
30.12.2020 23:40 nbohr1more Note Added: 0013323
31.12.2020 07:08 Judith Note Added: 0013330
15.07.2021 23:18 nbohr1more Relationship added related to 0005668