View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006582 | The Dark Mod | SEED | public | 23.10.2024 22:11 | 23.10.2024 22:11 |
Reporter | MirceaKitsune | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Linux | OS | Manjaro | OS Version | Stable |
Product Version | TDM 2.12 | ||||
Summary | 0006582: atdm:seed ignores the skin of the template entity | ||||
Description | When an atdm:seed uses a template, the skin (possibly other properties as well) specified by the entity are ignored. This does not happen when placing the entity on the map and having the seed target it, the bug only seems to occur when using templates. | ||||
Steps To Reproduce | Define an entity for a grass model in a def file. Define a custom skin for that model, in the entity definition use this skin. On the map create an atdm:seed entity and give it a template spawnarg for this entity and other versions of it: "template atdm:my_grass_1", "template_1 atdm:my_grass_2", etc. Result: When the model is spawned by the seed, it will use the default texture and ignore the skin of the template entity definition. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
23.10.2024 22:11 | MirceaKitsune | New Issue |