View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003981 | The Dark Mod | AI | public | 21.12.2014 16:17 | 11.02.2024 00:54 |
Reporter | grayman | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | TDM 2.03 | ||||
Summary | 0003981: Examine turning | ||||
Description | When a standing AI is facing, let's say, east, and he needs to go to a spot off to the west, he'll begin turning and walking at the same time. This causes him to swing in a curve until he's walking toward the goal. It might look more natural for him to turn toward the goal and only begin walking once the turn is finished. Need to be careful that a stop/stand momentarily/start situation doesn't start looking like stuttering. | ||||
Tags | animation, realism | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
21.12.2014 16:17 | grayman | New Issue | |
21.12.2014 16:17 | grayman | Status | new => assigned |
21.12.2014 16:17 | grayman | Assigned To | => grayman |
24.11.2017 16:34 | grayman | Assigned To | grayman => |
24.11.2017 16:34 | grayman | Status | assigned => new |
11.02.2024 00:54 | Fiver | Tag Attached: realism | |
11.02.2024 00:54 | Fiver | Tag Attached: animation |