View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004299 | The Dark Mod | AI | public | 08.04.2016 14:46 | 11.02.2024 01:11 |
Reporter | grayman | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Product Version | TDM 2.04 | ||||
Summary | 0004299: Wench head flutters when using an elevator | ||||
Description | When atdm:ai_townsfolk_wench uses an elevator, her head (atdm:ai_head_female02_red) bounces on her shoulders. Looks like the head is rendered a few frames behind the body. This probably happens with all attached heads. | ||||
Tags | animation, model | ||||
I can't say I've ever noticed this, and I've watched AI on elevators quite a lot while making A New Job. Can anyone else confirm? | |
Steps to reproduce: 1) Load mission "Illusionist's Tower" 2) Noclip to the lift near the spiders 3) spawn atdm:ai_townsfolk_wench 4) Noclip and land on the lift 5) Press the floor buttons and watch the head going both up and down I was unable to reproduce in New Job, it seems to be speed related. Faster elevator = worse effect. |
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Hmm possibly disable physics on the head while elevators are in motion: GetPhysics()->DisableClip() or physicsObj.ForceDeltaMove( disableGravity ); etc ? |
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Elevator code is more complex than expected. Moving to 2.08 as this is unlikely to be addressed before the end of beta. |
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Date Modified | Username | Field | Change |
---|---|---|---|
08.04.2016 14:46 | grayman | New Issue | |
21.10.2016 15:31 | grayman | Target Version | TDM 2.05 => TDM 2.06 |
12.10.2017 18:52 | nbohr1more | Target Version | TDM 2.06 => TDM 2.07 |
05.06.2018 16:55 | Springheel | Note Added: 0010503 | |
21.06.2018 19:39 | nbohr1more | Status | new => feedback |
20.12.2018 05:46 | nbohr1more | Note Added: 0010992 | |
26.12.2018 20:53 | nbohr1more | Note Added: 0011138 | |
27.12.2018 03:15 | nbohr1more | Target Version | TDM 2.07 => TDM 2.08 |
27.12.2018 03:17 | nbohr1more | Note Added: 0011141 | |
27.12.2018 03:17 | nbohr1more | Status | feedback => confirmed |
22.03.2020 12:08 | grayman | Target Version | TDM 2.08 => TDM 2.09 |
17.12.2020 02:28 | nbohr1more | Target Version | TDM 2.09 => |
11.02.2024 01:11 | Fiver | Tag Attached: animation | |
11.02.2024 01:11 | Fiver | Tag Attached: model |