View Issue Details

IDProjectCategoryView StatusLast Update
0003686The Dark ModAIpublic10.02.2024 23:56
Reportergrayman Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.01 
Summary0003686: More accurate responsibility for AI death
DescriptionThere are a slew of questions that have to be answered when an AI dies in a situation that might not be directly point to the player as being responsible:

1 - Did the player drop an unconscious AI into water?

2 - Was the water deep enough to drown the body when this happened?

3 - Did the player KO the AI, causing it to fall into water deep enough to drown it, and then didn't subsequently pick it up?

4 - If someone else kicked the body afterward (but before it died), did that cause the body to end up in water deep enough to drown it?

5 - Did the player push the AI into a lake using a crate? In that case the crate moved the AI, but the player moved the crate. (Cause and effect would have to follow a chain from the AI to the player in that case.)

And similar questions need to be answered when an AI falls off a cliff and dies.
Tagsresponsibility

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
09.03.2014 00:28 grayman New Issue
10.02.2024 23:56 Fiver Tag Attached: responsibility