View Issue Details

IDProjectCategoryView StatusLast Update
0006531The Dark ModTexturespublic07.05.2024 02:36
ReporterAmadeus Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.12 
Summary0006531: "Cushion" material causes player stutter
Descriptiontextures/common/cushion is a material that prevents the player from taking fall damage. However, when the player walks over a brush or patch with this material applied to it, it causes severe stuttering. See the attached video and test map.

Steps To Reproduce1) Load the cushion_test test map
2) Walk on the red fabric-textured surface (this is what has the cushion texture)
3) Witness stuttering as you walk along the surface
Additional InformationI've attached a test map and a video demonstrating the issue.

The material is:

textures/common/cushion
{
    description "invisible surface which when hit will not give falling damage - used to stop the player taking excessive fall damage in some situations."

    qer_editorimage textures/common/cushion.tga
    nonsolid
    playerclip
    nodamage
    noshadows
}
TagsNo tags attached.
Attached Files
cushion_test.map (43,502 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_description" "Simple test map consisting of a large room with a player start and a blue room comprising the mapstartpack_complete prefab. The ambient world has been brightened to 0.1 0.1 0.1."
// primitive 0
{
brushDef3
{
( 0 0 1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 -2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -802 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 770 ) ( ( 0.007811999879777431 0 2.124863967299461 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -272 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 240 ) ( ( 0.007811999879777431 0 2.015495968982577 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -286 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 254 ) ( ( 0.007811999879777431 0 -2.124863967299461 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -816 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 784 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -88 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 25.8125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 494 ) ( ( 0.0625 0 38.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -664 ) ( ( 0.0625 0 96.28125000000006 ) ( 0 0.0625 1.281249999999993 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -782 ) ( ( 0.0625 0 25.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 536 ) ( ( 0.0625 0 -32.28125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 80 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 37.18750000000001 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 25.8125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 486 ) ( ( 0.0625 0 38.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -664 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 38.1875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 536 ) ( ( 0.0625 0 -32.28125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -494 ) ( ( 0.0625 0 26.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 1 0 494 ) ( ( 0.0625 0 38.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -664 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -56 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 38.1875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -782 ) ( ( 0.0625 0 25.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 536 ) ( ( 0.0625 0 -32.28124999999997 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 48 ) ( ( 0.0625 0 96.28124999999997 ) ( 0 0.0625 26.81249999999997 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 45.40625 ) ( 0 0.0625 26 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -664 ) ( ( 0.0625 0 45.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 45.40625 ) ( 0 0.0625 38 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -790 ) ( ( 0.0625 0 26 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 536 ) ( ( 0.0625 0 18.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 782 ) ( ( 0.0625 0 37 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 96.87499999999937 ) ( 0 0.0625 26.49999999999949 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 494 ) ( ( 0.0625 0 37.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 96.87500000000028 ) ( 0 0.0625 37.50000000000003 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -782 ) ( ( 0.0625 0 26.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 528 ) ( ( 0.0625 0 -32.875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -536 ) ( ( 0.0625 0 96.87499999999999 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 96.87499999999937 ) ( 0 0.0625 17.99999999999949 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 494 ) ( ( 0.0625 0 46 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 96.87500000000028 ) ( 0 0.0625 46.00000000000003 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -782 ) ( ( 0.0625 0 18 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 664 ) ( ( 0.0625 0 -32.875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -672 ) ( ( 0.0625 0 96.87499999999999 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 1 0 -348 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 1 0 0 220 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 0 -1 -140 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 -1 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( -1 0 0 -324 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
( 0 -1 0 348 ) ( ( 1.734723475976804e-18 -0.03124999999999994 5 ) ( 0.0009765625 0 0.765625 ) ) "sofa1" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( -1 0 0 -220 ) ( ( 2.16840434497101e-18 -0.03124999999999997 5 ) ( 0.001661129568106312 0 0.5780730843544006 ) ) "sofa1" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
( 1 0 0 220 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 1 0 80 ) ( ( 9.251858538542883e-18 -0.08333333333333254 11.66666698455811 ) ( 0.00177304964539007 0 255.6099290847778 ) ) "sofa1" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 1 124 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 1 0 -352 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 1 0 0 396 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 0 -1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( -1 0 0 -500 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 -1 0 348 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 1 124 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 0 1 0 -348 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 1 0 0 392 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 0 0 -1 -160 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( -1 0 0 -396 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 1 0 -348 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 1 0 0 396 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 0 -1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 -1 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( -1 0 0 -500 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 0 1 124 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 1 124 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 1 0 0 396 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 0 -1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 -1 0 -84 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( -1 0 0 -500 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
( 0 1 0 80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 0 0 1 124 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 0 1 0 -348 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 0 0 -1 -160 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( -1 0 0 -504 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 1 0 0 500 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 220 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0
( 0 1 0 80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0
( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 1 0 0 504 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 1 0 0 220 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0
( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( -1 0 0 -392 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0
( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( -1 0 0 -500 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 1 0 0 396 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 24
{
brushDef3
{
( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 -1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 1 0 0 504 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 25
{
brushDef3
{
( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 -1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 1 0 0 324 ) ( ( 0 -0.08333333333333344 11.66666698455811 ) ( 0.002336448598130841 0 0.1869158893823624 ) ) "sofa1" 0 0 0
( -1 0 0 -392 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
// primitive 26
{
brushDef3
{
( 0 0 1 128 ) ( ( 2.728882719660896e-18 -0.009615384615384645 508.1923077106476 ) ( 0.01168224299065421 1.543368872531632e-19 0.9345794320106506 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0
( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( 0 -1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0
( -1 0 0 -500 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
( 1 0 0 396 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0
}
}
}
// entity 1
{
"classname" "light"
"name" "ambient_world"
"_color" "0.1 0.1 0.1"
"light_center" "0 0 0"
"light_radius" "10280 10280 10280"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "636 -526 48"
"parallel" "0"
"texture" "lights/ambientlightnfo"
}
// entity 2
{
"classname" "atdm:target_addobjectives"
"name" "Objectives"
"angle" "90.000000"
"obj1_1_args" "1"
"obj1_1_irreversible" "0"
"obj1_1_not" "0"
"obj1_1_player_responsible" "0"
"obj1_1_spec1" "name"
"obj1_1_spec_val1" "ItemName"
"obj1_1_state" "0"
"obj1_1_type" "item"
"obj1_desc" "Get or Steal a Special Object"
"obj1_irreversible" "0"
"obj1_mandatory" "1"
"obj1_ongoing" "0"
"obj1_state" "0"
"obj1_visible" "1"
"obj2_1_args" "1"
"obj2_1_irreversible" "0"
"obj2_1_not" "0"
"obj2_1_player_responsible" "0"
"obj2_1_spec1" "overall"
"obj2_1_state" "0"
"obj2_1_type" "item"
"obj2_desc" "Get Loot (Easy)"
"obj2_difficulty" "0"
"obj2_irreversible" "0"
"obj2_mandatory" "1"
"obj2_ongoing" "0"
"obj2_state" "0"
"obj2_visible" "1"
"obj3_1_args" "2"
"obj3_1_irreversible" "0"
"obj3_1_not" "0"
"obj3_1_player_responsible" "0"
"obj3_1_spec1" "overall"
"obj3_1_state" "0"
"obj3_1_type" "item"
"obj3_desc" "Get Loot (Hard)"
"obj3_difficulty" "1"
"obj3_irreversible" "0"
"obj3_mandatory" "1"
"obj3_ongoing" "0"
"obj3_state" "0"
"obj3_visible" "1"
"obj4_1_args" "3"
"obj4_1_irreversible" "0"
"obj4_1_not" "0"
"obj4_1_player_responsible" "0"
"obj4_1_spec1" "overall"
"obj4_1_state" "0"
"obj4_1_type" "item"
"obj4_desc" "Get Loot (Expert)"
"obj4_difficulty" "2"
"obj4_irreversible" "0"
"obj4_mandatory" "1"
"obj4_ongoing" "0"
"obj4_state" "0"
"obj4_visible" "1"
"obj5_1_args" "1"
"obj5_1_irreversible" "1"
"obj5_1_not" "1"
"obj5_1_player_responsible" "1"
"obj5_1_spec1" "overall"
"obj5_1_state" "1"
"obj5_1_type" "kill"
"obj5_desc" "No killing (on Expert)"
"obj5_difficulty" "2"
"obj5_irreversible" "1"
"obj5_mandatory" "1"
"obj5_ongoing" "1"
"obj5_state" "0"
"obj5_visible" "1"
"obj6_1_args" "0"
"obj6_1_irreversible" "0"
"obj6_1_not" "0"
"obj6_1_player_responsible" "0"
"obj6_1_spec1" "spawnclass"
"obj6_1_spec2" "name"
"obj6_1_spec_val1" "idPlayer"
"obj6_1_spec_val2" "EscZone"
"obj6_1_state" "0"
"obj6_1_type" "location"
"obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)"
"obj6_enabling_objs" "1 AND (2 OR 3 OR 4)"
"obj6_irreversible" "0"
"obj6_mandatory" "1"
"obj6_ongoing" "0"
"obj6_state" "0"
"obj6_visible" "1"
"origin" "560 -526 0"
}
// entity 3
{
"classname" "atdm:playertools_compass"
"name" "CompassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "545 -548.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 4
{
"classname" "atdm:playertools_lantern"
"name" "LanternEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "557 -548.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 5
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "567 -548.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 6
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "583 -548.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 7
{
"classname" "atdm:weapon_shortsword"
"name" "SwordEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "655 -598.5 11.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 8
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "606.62 -599.25 11.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 9
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "595 -548.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 10
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "547 -598.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 11
{
"classname" "atdm:key_fancy02"
"name" "key_master"
"inv_icon" "guis/assets/hud/inventory_icons/key_good_red"
"inv_map_start" "1"
"inv_name" "MASTER KEY"
"inv_stackable" "0"
"nodrop" "1"
"origin" "656 -526 32"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "bc_key02red"
}
// entity 12
{
"classname" "atdm:shop"
"name" "ShopItems"
"angle" "90.000000"
"diff_0_shop_gold_start" "800"
"diff_1_shop_gold_start" "600"
"diff_2_shop_gold_start" "400"
"origin" "608 -526 0"
"shopItem_11_0_qty" "0"
"shopItem_11_1_qty" "0"
"shopItem_11_2_qty" "0"
"shopItem_11_item" "atdm:playertools_compass"
"shopItem_12_0_qty" "0"
"shopItem_12_1_qty" "0"
"shopItem_12_2_qty" "0"
"shopItem_12_item" "atdm:playertools_lantern"
"shopItem_13_0_qty" "0"
"shopItem_13_1_qty" "0"
"shopItem_13_2_qty" "0"
"shopItem_13_item" "atdm:playertools_spyglass"
"shopItem_15_0_qty" "0"
"shopItem_15_1_qty" "0"
"shopItem_15_2_qty" "0"
"shopItem_15_item" "atdm:playertools_mine"
"shopItem_16_0_qty" "0"
"shopItem_16_1_qty" "0"
"shopItem_16_2_qty" "0"
"shopItem_16_item" "atdm:playertools_flashbomb"
"shopItem_17_0_qty" "0"
"shopItem_17_1_qty" "0"
"shopItem_17_2_qty" "0"
"shopItem_17_item" "atdm:playertools_holywater"
"shopItem_18_0_qty" "0"
"shopItem_18_1_qty" "0"
"shopItem_18_2_qty" "0"
"shopItem_18_item" "atdm:playertools_health_potion"
"shopItem_19_0_qty" "0"
"shopItem_19_1_qty" "0"
"shopItem_19_2_qty" "0"
"shopItem_19_item" "atdm:playertools_breath_potion"
"shopItem_1_0_qty" "0"
"shopItem_1_1_qty" "0"
"shopItem_1_2_qty" "0"
"shopItem_1_item" "atdm:weapon_shortsword"
"shopItem_20_0_qty" "0"
"shopItem_20_1_qty" "0"
"shopItem_20_2_qty" "0"
"shopItem_20_item" "atdm:weapon_vinearrow"
"shopItem_2_0_qty" "0"
"shopItem_2_1_qty" "0"
"shopItem_2_2_qty" "0"
"shopItem_2_item" "atdm:weapon_blackjack"
"shopItem_3_0_qty" "0"
"shopItem_3_1_qty" "0"
"shopItem_3_2_qty" "0"
"shopItem_3_item" "atdm:weapon_waterarrow"
"shopItem_4_0_qty" "0"
"shopItem_4_1_qty" "0"
"shopItem_4_2_qty" "0"
"shopItem_4_item" "atdm:weapon_broadhead"
"shopItem_5_0_qty" "0"
"shopItem_5_1_qty" "0"
"shopItem_5_2_qty" "0"
"shopItem_5_item" "atdm:weapon_ropearrow"
"shopItem_6_0_qty" "0"
"shopItem_6_1_qty" "0"
"shopItem_6_2_qty" "0"
"shopItem_6_item" "atdm:weapon_mossarrow"
"shopItem_7_0_qty" "0"
"shopItem_7_1_qty" "0"
"shopItem_7_2_qty" "0"
"shopItem_7_item" "atdm:weapon_noisemaker"
"shopItem_8_0_qty" "0"
"shopItem_8_1_qty" "0"
"shopItem_8_2_qty" "0"
"shopItem_8_item" "atdm:weapon_firearrow"
"shopItem_9_0_qty" "0"
"shopItem_9_1_qty" "0"
"shopItem_9_2_qty" "0"
"shopItem_9_item" "atdm:weapon_gasarrow"
"startingitem_11_0_qty" "0"
"startingitem_11_1_qty" "0"
"startingitem_11_2_qty" "0"
"startingitem_11_item" "atdm:playertools_compass"
"startingitem_12_0_qty" "0"
"startingitem_12_1_qty" "0"
"startingitem_12_2_qty" "0"
"startingitem_12_item" "atdm:playertools_lantern"
"startingitem_13_0_qty" "0"
"startingitem_13_1_qty" "0"
"startingitem_13_2_qty" "0"
"startingitem_13_item" "atdm:playertools_spyglass"
"startingitem_15_0_qty" "0"
"startingitem_15_1_qty" "0"
"startingitem_15_2_qty" "0"
"startingitem_15_item" "atdm:playertools_mine"
"startingitem_16_0_qty" "0"
"startingitem_16_1_qty" "0"
"startingitem_16_2_qty" "0"
"startingitem_16_item" "atdm:playertools_flashbomb"
"startingitem_17_0_qty" "0"
"startingitem_17_1_qty" "0"
"startingitem_17_2_qty" "0"
"startingitem_17_item" "atdm:playertools_holywater"
"startingitem_18_0_qty" "0"
"startingitem_18_1_qty" "0"
"startingitem_18_2_qty" "0"
"startingitem_18_item" "atdm:playertools_health_potion"
"startingitem_19_0_qty" "0"
"startingitem_19_1_qty" "0"
"startingitem_19_2_qty" "0"
"startingitem_19_item" "atdm:playertools_breath_potion"
"startingitem_1_0_qty" "0"
"startingitem_1_1_qty" "0"
"startingitem_1_2_qty" "0"
"startingitem_1_item" "atdm:weapon_shortsword"
"startingitem_20_0_qty" "0"
"startingitem_20_1_qty" "0"
"startingitem_20_2_qty" "0"
"startingitem_20_item" "atdm:weapon_vinearrow"
"startingitem_2_0_qty" "0"
"startingitem_2_1_qty" "0"
"startingitem_2_2_qty" "0"
"startingitem_2_item" "atdm:weapon_blackjack"
"startingitem_3_0_qty" "0"
"startingitem_3_1_qty" "0"
"startingitem_3_2_qty" "0"
"startingitem_3_item" "atdm:weapon_waterarrow"
"startingitem_4_0_qty" "0"
"startingitem_4_1_qty" "0"
"startingitem_4_2_qty" "0"
"startingitem_4_item" "atdm:weapon_broadhead"
"startingitem_5_0_qty" "0"
"startingitem_5_1_qty" "0"
"startingitem_5_2_qty" "0"
"startingitem_5_item" "atdm:weapon_ropearrow"
"startingitem_6_0_qty" "0"
"startingitem_6_1_qty" "0"
"startingitem_6_2_qty" "0"
"startingitem_6_item" "atdm:weapon_mossarrow"
"startingitem_7_0_qty" "0"
"startingitem_7_1_qty" "0"
"startingitem_7_2_qty" "0"
"startingitem_7_item" "atdm:weapon_noisemaker"
"startingitem_8_0_qty" "0"
"startingitem_8_1_qty" "0"
"startingitem_8_2_qty" "0"
"startingitem_8_item" "atdm:weapon_firearrow"
"startingitem_9_0_qty" "0"
"startingitem_9_1_qty" "0"
"startingitem_9_2_qty" "0"
"startingitem_9_item" "atdm:weapon_gasarrow"
}
// entity 13
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "544 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 14
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "544 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 15
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "544 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 16
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "560 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 17
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "560 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 18
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "560 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 19
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "576 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 20
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "576 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 21
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "576 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 22
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "592 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 23
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "592 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 24
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "592 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 25
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "608 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 26
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "608 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 27
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "608 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 28
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "624 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 29
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "624 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 30
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "624 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 31
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "656 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 32
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "656 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 33
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "656 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 34
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "606.62 -615.25 11.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 35
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "606.62 -631.25 11.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 36
{
"classname" "atdm:weapon_shortsword"
"name" "SwordHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "655 -614.5 11.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 37
{
"classname" "atdm:weapon_shortsword"
"name" "SwordExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "655 -630.5 11.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 38
{
"classname" "atdm:playertools_compass"
"name" "CompassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "545 -564.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 39
{
"classname" "atdm:playertools_compass"
"name" "CompassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "545 -580.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 40
{
"classname" "atdm:playertools_lantern"
"name" "LanternHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "557 -564.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 41
{
"classname" "atdm:playertools_lantern"
"name" "LanternExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "557 -580.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 42
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "567 -564.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 43
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "567 -580.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 44
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "547 -614.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 45
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "547 -630.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 46
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "583 -564.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 47
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "583 -580.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 48
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "595 -564.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 49
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "595 -580.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 50
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "638 -548 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 51
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "654 -548 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 52
{
"classname" "atdm:playertools_mine"
"name" "MinesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "578 -598 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 53
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "594 -598 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 54
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "562 -598 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 55
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "638 -564 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 56
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "638 -580 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 57
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "654 -564 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 58
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "654 -580 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 59
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "562 -614 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 60
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "562 -630 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 61
{
"classname" "atdm:playertools_mine"
"name" "MinesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "578 -614 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 62
{
"classname" "atdm:playertools_mine"
"name" "MinesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "578 -630 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 63
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "594 -614 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 64
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "594 -630 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 65
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "640 -678 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 66
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "640 -726 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 67
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "640 -774 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 68
{
"classname" "atdm:location_settings"
"name" "atdm_location_settings_1"
"ambient_light_dist_scale" "1.0"
"ambient_light_dynamic_cap" "0.1 0.1 0.1"
"ambient_light_falloff" "0"
"angle" "90.000000"
"origin" "584 -526 0"
}
// entity 69
{
"classname" "info_player_start"
"name" "info_player_start_1"
"angle" "90.000000"
"origin" "-272 -190 -128"
}
// entity 70
{
"classname" "atdm:streetlamp_round_rusty_lit"
"name" "atdm_streetlamp_round_rusty_lit_1"
"origin" "-168 204 -64"
"light_center" "0 0 75"
"light_radius" "260 260 260"
"model" "models/darkmod/lights/non-extinguishable/streetlamps/roundstreetlamp.lwo"
}
cushion_test.map (43,502 bytes)   

Activities

Issue History

Date Modified Username Field Change
07.05.2024 01:57 Amadeus New Issue
07.05.2024 01:57 Amadeus File Added: cushion_test.map
07.05.2024 01:57 Amadeus File Added: cushion_video.mp4
07.05.2024 02:12 Amadeus Additional Information Updated
07.05.2024 02:36 Amadeus Description Updated
07.05.2024 02:36 Amadeus Steps to Reproduce Updated