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IDProjectCategoryView StatusLast Update
0006454The Dark ModSoundpublic25.04.2024 01:12
ReporterFiver Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformLinuxOSDebianOS Version11 Bullseye
Product VersionTDM 2.11 
Summary0006454: Objects on floor sound sometimes loops
Description1) Candlesticks (e.g. in mission The Factory Heist, in night manager's room (1065.26 658.32 35.47 75.0 121.8 0.0), or in Tears of St. Lucia in the Guard's room (-2211.47 939.33 12.25 15.9 84.7 0.0).
2) The large hammer on the scaffold in Tears of St. Lucia.

Also reproduced in TDM 2.12/64 #10651 (beta212-07).
Steps To Reproduce1)
This requires some patience to reproduce. Try:
* Pick up the candlestick, rotate it so it is horizontal and drop it near the door on the stone floor so that both the candlestick and the top of the candle touches the floor.
* Walk onto the base of the candlestick to give it a light tap and it moves (rolls) and generates a sound (or try picking it up and dropping it or throwing it on the floor)
* Sometimes the sound of the candlestick against the floor starts looping and never stops even though the candlestick lies stationary on the floor (unexpected)
* Frob the candlestick
* The sound stops

2)
* When pushing the hammer onto the statue, right before it tips over the edge of the scaffold, the hammer gives off a rolling sound.
* If (and only if) the player keeps walking after the hammer when it falls down, then the hammer will keep giving off the same rolling sound when it lies still on the ground. (unexpected)
Additional InformationThis issue is similar to "0005666: Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS", but can be reproduced with setting "Uncap FPS" set to OFF.
Tagsrealism, sound

Relationships

related to 0005666 confirmed Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS 

Activities

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Issue History

Date Modified Username Field Change
22.01.2024 04:34 Fiver New Issue
22.01.2024 04:34 Fiver Relationship added related to 0005666
22.01.2024 04:35 Fiver Tag Attached: sound
22.01.2024 04:37 Fiver Steps to Reproduce Updated
22.01.2024 08:18 Fiver Steps to Reproduce Updated
22.01.2024 08:18 Fiver Additional Information Updated
26.01.2024 06:31 Fiver Steps to Reproduce Updated
10.02.2024 03:00 Fiver Summary Candlestick on floor sound sometimes loops => Objects on floor sound sometimes loops
10.02.2024 03:00 Fiver Description Updated
10.02.2024 03:00 Fiver Steps to Reproduce Updated
10.02.2024 04:03 Fiver Description Updated
10.02.2024 04:03 Fiver Steps to Reproduce Updated
10.02.2024 04:04 Fiver Tag Attached: realism
26.02.2024 09:27 Fiver Description Updated
26.02.2024 09:27 Fiver Steps to Reproduce Updated
28.02.2024 21:19 Fiver Steps to Reproduce Updated
25.04.2024 01:12 Fiver Steps to Reproduce Updated