View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006465 | The Dark Mod | Coding | public | 26.01.2024 11:45 | 26.01.2024 11:47 |
Reporter | Fiver | Assigned To | |||
Priority | low | Severity | normal | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Linux | OS | Debian | OS Version | 11 Bullseye |
Product Version | SVN | ||||
Summary | 0006465: Frobbable objects competing over higlighting space | ||||
Description | In Tears of St. Lucia, in the Priest's room (-2412.59 815.85 12.38 11.6 -91.5 0.0) when looking right at the lever or even slightly below its center, it is not highlighted if the spare key on the shelf above is still there, and the key is highlighted instead. Reproduced in TDM 2.12/64 #10625 (beta212-04). Proposed solution: * When two objects compete over the highlighting space (and frobable space) then put the separating plane in the middle between the center of each object. | ||||
Steps To Reproduce | * Go up to the the lever In the Priest's room * Crouch and look at the center of the lever * The spare key on the shelf above the lever is highlighted (unexpected) | ||||
Tags | highlight, precision, usability | ||||