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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0006278||The Dark Mod||Mapping||public||22.03.2023 17:43||22.03.2023 17:43|
|Product Version||TDM 2.11|
|Summary||0006278: Func_Peek lightgem glitch|
|Description||When using the func_peek entity in game, the player's lightgem reflects the light value of the room they are peeking into instead of the light value of where the player actually is.|
For instance, if the player is standing/crouching in a pitch-black room and peers through a keyhole looking into a brightly lit room, the player's light gem will brighten as though they are standing in that brightly lit room.
|Steps To Reproduce||1. Load up an FM that uses func_peek entity, such as A Good Neighbor, Written in Stone, or Seeking Lady Leicester|
2. Lean forward into a func_peek entity (such as a keyhole on a door) in game.
3. Notice how the lightgem reflects the brightness of the room the player is peering into, not the room the player is actually standing in
|Additional Information||Please let me know if additional description/input is needed by me. I'd be happy to include a test map if required.|
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