View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005772 | The Dark Mod | Script/Def | public | 05.10.2021 16:14 | 08.01.2025 03:45 |
| Reporter | stgatilov | Assigned To | |||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | confirmed | Resolution | open | ||
| Product Version | TDM 2.09 | ||||
| Target Version | TDM 2.14 | ||||
| Summary | 0005772: Ambient sound: volume does not change if sound is the same | ||||
| Description | Support that player goes from location A to location B. Both locations have same ambient sound, but they have different "volume" spawnarg. So when going from one zone to another, the volume should change to the new value. Right now it does not happen. | ||||
| Additional Information | Originally reported by thebigh: https://forums.thedarkmod.com/index.php?/topic/21111-210-ambient-sound-bug/ | ||||
| Tags | No tags attached. | ||||
|
Attached test map from Thebigh. The change is handled in tdm_location_settings.script. It tries to simple trigger change as usual when volume changes, but it did not work properly. The old sound and the new sound were playing simultaneously with different phase, so somewhere in the middle both sounds were heard simultaneously. Either we have to write more code for this special case, or we have to somehow synchronize the phase of the new sound to the old one. 5772_ambient_sound_volume.map (21,444 bytes)
Version 2
// entity 0
{
"classname" "worldspawn"
// primitive 0
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 -1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 1 0 32 ) ( ( 0.009765624854480849 0 0.9375 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 -1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 -1 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 1 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 1 0 0 -224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( -1 0 0 96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 0 -1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 1 0 0 -240 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( -1 0 0 224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 1 0 0 -224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 0 -1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( -1 0 0 96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 0 1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 1 0 0 -224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 -1 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( -1 0 0 96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
( 0 1 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -240 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 -240 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -80 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0.3125 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 1 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 208 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 -80 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 -1 0 32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( -1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
( 0 1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 -0.625 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 -32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 32 ) ( ( 0.0195312497089617 0 1.875 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 1 0 0 -144 ) ( ( 0.0195312497089617 0 1.5625 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
( -1 0 0 144 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -208 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 0 0 1 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -88 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.375 ) ) "textures/editor/visportal" 0 0 0
( 1 0 0 -208 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.375 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.6875 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 144 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.375 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 0 0 1 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -88 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/editor/visportal" 0 0 0
( 1 0 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 0 1 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 72 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0
}
}
}
// entity 1
{
"classname" "info_player_start"
"name" "info_player_start_1"
"origin" "112 160 -48"
"angle" "90.000000"
}
// entity 2
{
"classname" "info_locationseparator"
"name" "info_locationseparator_1"
"origin" "72 0 -16"
}
// entity 3
{
"classname" "info_locationseparator"
"name" "info_locationseparator_2"
"origin" "176 80 -16"
}
// entity 4
{
"classname" "info_locationseparator"
"name" "info_locationseparator_3"
"origin" "-8 80 -16"
}
// entity 5
{
"classname" "info_location"
"name" "blue_quiet"
"origin" "-48 -40 -16"
"ambient" "snd_redloud"
"volume" "-15"
}
// entity 6
{
"classname" "atdm:location_settings"
"name" "atdm_location_settings_1"
"origin" "32 -40 -16"
"ambient_light_dist_scale" "1.0"
"ambient_light_dynamic_cap" "0.1 0.1 0.1"
"ambient_light_falloff" "0"
"s_shader" "silence"
"snd_redloud" "jorge"
"snd_bluequiet" "jorge"
"snd_rock" "hum01_z"
}
// entity 7
{
"classname" "info_location"
"name" "red_loud"
"origin" "168 0 -16"
"ambient" "snd_redloud"
}
// entity 8
{
"classname" "light"
"name" "light_1"
"origin" "176 160 -16"
"light_center" "0 0 0"
"light_radius" "320 320 320"
}
// entity 9
{
"classname" "light"
"name" "light_2"
"origin" "-16 -16 -16"
"light_center" "0 0 0"
"light_radius" "320 320 320"
}
// entity 10
{
"classname" "info_location"
"name" "rock"
"origin" "-32 176 -16"
"ambient" "snd_rock"
}
|
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 05.10.2021 16:14 | stgatilov | New Issue | |
| 05.10.2021 16:18 | stgatilov | Note Added: 0014409 | |
| 05.10.2021 16:18 | stgatilov | File Added: 5772_ambient_sound_volume.map | |
| 05.10.2021 16:18 | stgatilov | Assigned To | => stgatilov |
| 05.10.2021 16:18 | stgatilov | Status | new => confirmed |
| 05.10.2021 16:18 | stgatilov | Assigned To | stgatilov => |
| 15.11.2022 04:02 | nbohr1more | Target Version | TDM 2.11 => TDM 2.12 |
| 05.12.2023 01:42 | nbohr1more | Target Version | TDM 2.12 => TDM 2.13 |
| 08.01.2025 03:45 | nbohr1more | Target Version | TDM 2.13 => TDM 2.14 |