View Issue Details

IDProjectCategoryView StatusLast Update
0006350The Dark ModCodingpublic31.12.2023 01:53
Reporterstgatilov Assigned Tostgatilov  
Status assignedResolutionopen 
Product VersionTDM 2.11 
Target VersionTDM 2.13 
Summary0006350: Support particle deform on animated models
DescriptionIt would be fun to have burning zombies.
But particle deform system does not support this currently.

Brief investigation showed the following problems:
1) Bounding box is not computed properly --- it seems that particle-deform computations are not even called.
2) "deform particle" particles blink all the time because particle generation depends on triangle areas, which change all the time.
3) World-oriented gravity/axis probably does not work...
Steps To Reproduce1) Unpack the attacked zip to Hazard Pay mission.
2) Install Hazard Pay mission.
3) map htest.
TagsNo tags attached.




06.12.2023 21:02

administrator   ~0016222

Additional materials with test map (by Dragofer). (8,475 bytes)

Issue History

Date Modified Username Field Change
06.12.2023 21:00 stgatilov New Issue
06.12.2023 21:00 stgatilov Status new => assigned
06.12.2023 21:00 stgatilov Assigned To => stgatilov
06.12.2023 21:02 stgatilov Note Added: 0016222
06.12.2023 21:02 stgatilov File Added:
31.12.2023 01:53 Fiver Description Updated