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IDProjectCategoryView StatusLast Update
0005889The Dark ModGraphicspublic24.01.2022 12:58
Reporterstgatilov Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.10 
Target VersionTDM 2.11 
Summary0005889: Finalize volumetric fog lights
DescriptionVolumetric fog light is a new feature added at the end of 2.10 beta and blocked due to some unsolved problems.
It would be great to fix the issues and finalize the feature.

The only problem that I know of is that fog boundary plane is clearly visible when walk through it (just look parallel to the plane).
Unfortunately, that's not the issue of implementation, this effect must happen when constant fog density switches to zero fog density across a plane.
Steps To ReproduceYou can use test map on assets SVN:
  map test/volumetric_fog_light.map
Additional InformationSee internal discussion here:
  https://forums.thedarkmod.com/index.php?/topic/21155-volumetric-light-discussion/&do=findComment&comment=468911
TagsNo tags attached.

Relationships

related to 0005816 resolvedduzenko Volumetric lights (aka "god rays") 

Activities

stgatilov

stgatilov

24.01.2022 12:58

administrator   ~0014688

I added a warning in svn rev 9813 saying that volumetric fog light should not be used.
That's needed so that mappers don't start relying on something unfinished on 2.10.

Don't forget to revert this commit when this issue is done.

Issue History

Date Modified Username Field Change
24.01.2022 12:51 stgatilov New Issue
24.01.2022 12:51 stgatilov Relationship added related to 0005816
24.01.2022 12:58 stgatilov Note Added: 0014688