View Issue Details

IDProjectCategoryView StatusLast Update
0006476DarkRadiantGUIpublic25.06.2025 18:31
ReporterFrost_Salamander Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status confirmedResolutionopen 
PlatformPCOSWindowsOS Version11
Product Version3.8.0 
Summary0006476: Allow to copy spawnargs from Entity Class Tree
DescriptionAs a follow up to https://bugs.thedarkmod.com/view.php?id=6335, it would be nice to be able to copy spawnargs from property/value pane of the Entity Class Tree viewer.
Steps To ReproduceA typical thing I would want to do:

1. Find a light entity that I like the color of.
2. look it up in the Entity Class Tree
3. Click the entity and find its '_color' spawnarg in the pane on the right
4. select the spawnarg (or even multiple spawnargs), right-click and have a 'copy spawnargs' option.
5. paste the spawnargs on some other light entity on my map.
TagsNo tags attached.

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
28.01.2024 19:36 Frost_Salamander New Issue
25.06.2025 18:31 orbweaver Severity normal => feature
25.06.2025 18:31 orbweaver Status new => confirmed
25.06.2025 18:31 orbweaver Category General => GUI
25.06.2025 18:31 orbweaver Summary Feature Request: Allow to copy spawnargs from Entity Class Tree => Allow to copy spawnargs from Entity Class Tree