View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006476 | DarkRadiant | General | public | 28.01.2024 19:36 | 28.01.2024 19:36 |
Reporter | Frost_Salamander | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | new | Resolution | open | ||
Platform | PC | OS | Windows | OS Version | 11 |
Product Version | 3.8.0 | ||||
Summary | 0006476: Feature Request: Allow to copy spawnargs from Entity Class Tree | ||||
Description | As a follow up to https://bugs.thedarkmod.com/view.php?id=6335, it would be nice to be able to copy spawnargs from property/value pane of the Entity Class Tree viewer. | ||||
Steps To Reproduce | A typical thing I would want to do: 1. Find a light entity that I like the color of. 2. look it up in the Entity Class Tree 3. Click the entity and find its '_color' spawnarg in the pane on the right 4. select the spawnarg (or even multiple spawnargs), right-click and have a 'copy spawnargs' option. 5. paste the spawnargs on some other light entity on my map. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
28.01.2024 19:36 | Frost_Salamander | New Issue |