View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005689 | The Dark Mod | Textures | public | 30.07.2021 12:25 | 17.07.2022 17:16 |
Reporter | MirceaKitsune | Assigned To | Dragofer | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0005689: Default grass particles ignore lighting and appear fully bright | ||||
Description | I'm trying to use grass particles on my map as they're the best way to get small dense grass at good performance. The only reliable model for this is tdm_grass_clump_01.prt and tdm_grass_clump_02.prt. However these particle models have an issue in their configuration: They don't respond to lighting and render at full brightness which looks badly broken! I'd rather not fork the particle settings just to work around a bug, so I thought I'd report the issue instead. Can the lighting on those models be fixed please? | ||||
Steps To Reproduce | Create a func_emitter with those particle models and observe them in your map. | ||||
Additional Information | Note that tdm_wildgrass_1.prt and tdm_wildgrass_1a.prt have the exact same issue; Please address those too if anyone will look into this. | ||||
Tags | Bug, graphics, particle | ||||
Attached Files | |||||
I noticed most smoke particles appear to not be lit either. In their case it's a darker texture so it's not as noticeable. Still could they be fixed too? It would result in more realistic lighting, and this doesn't seem like it affects performance noticeably either from what I'm getting so far. | |
Rev 16560 Grass decal particles were referencing a texture image directly instead of a material definition, causing them to render fullbright. Also adjusted the upright grass decals to always face the player. |
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Setting to resolved. There are a lot of smoke particles: if you can point out which ones are affected in a new ticket, it'd be appreciated. | |
Date Modified | Username | Field | Change |
---|---|---|---|
30.07.2021 12:25 | MirceaKitsune | New Issue | |
30.07.2021 12:25 | MirceaKitsune | Tag Attached: particles | |
30.07.2021 12:25 | MirceaKitsune | File Added: 3MH7gLf.jpg | |
30.07.2021 12:25 | MirceaKitsune | File Added: Qw8nGFk.jpg | |
30.07.2021 15:43 | MirceaKitsune | Tag Detached: particles | |
30.07.2021 15:43 | MirceaKitsune | Tag Attached: particle | |
30.07.2021 15:43 | MirceaKitsune | Tag Attached: Bug | |
30.07.2021 16:39 | MirceaKitsune | Tag Attached: graphics | |
30.07.2021 16:40 | MirceaKitsune | Note Added: 0014222 | |
17.07.2022 17:14 | Dragofer | Note Added: 0015036 | |
17.07.2022 17:14 | Dragofer | Note Added: 0015037 | |
17.07.2022 17:14 | Dragofer | File Added: darkmod (2022-07-17 19-14-54) (-65.67 65.13 68.25).jpg | |
17.07.2022 17:16 | Dragofer | Assigned To | => Dragofer |
17.07.2022 17:16 | Dragofer | Status | new => resolved |
17.07.2022 17:16 | Dragofer | Resolution | open => fixed |
17.07.2022 17:16 | Dragofer | Fixed in Version | => TDM 2.11 |
17.07.2022 17:16 | Dragofer | Target Version | => TDM 2.11 |
17.07.2022 17:16 | Dragofer | Note Added: 0015038 |