View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005690||The Dark Mod||Def / Setup||public||30.07.2021 15:32||09.07.2022 22:28|
|Product Version||TDM 2.10|
|Target Version||TDM 2.11||Fixed in Version||TDM 2.11|
|Summary||0005690: Assets with invalid data|
This report follows its thread on the forums, on which I was advised to report the issues here. There are presently a lot of default assets that include missing data, typically broken textures which point to an invalid shader. I've ran into quite a few while developing my latest FM and will report the most obvious and relevant cases I encountered: There may be more so please add a comment and report any you find which I haven't caught yet! I will follow up with a comment on each missing asset.
Here's one to start off with: Create an atdm:ai_mage01 then give it the skin plain_robes. The outer coat looks fine but the inner clothing causes ghosting.
eTzrGCX.jpg (1,788,051 bytes)
Next one: I'm using a lovely building set in my FM called tudor_buildings which work wonderfully as a way to detail towns with quality structures that have no interior. Unfortunately the 4th building in the set (models/darkmod/architecture/buildings/tudor_buildings/building4.lwo) has a missing shader for the window, which in the world causes the same transparent whiteness and lets you see through the structure even some of the back faces of it.
u8Uapbf.jpg (881,031 bytes)
|In the bushes category there's one entity called atdm:nature_bush_large_3 which has an invalid model and appears as a black box. All other bushes are fine on my end and it's just this one that has a problem.|
models/darkmod/architecture/fencing/justice_wall_fence2.ase has everything but the main wall as a missing shader, also showing up as white transparency in-game.
9zXUbkp.png (805,351 bytes)
The particle model pagan_orb_effect.prt contains a missing texture too, causing it to emanate white and gray rectangles instead of the glare texture it was using before. This is definitely a default asset and has been around for many years... I believe I remember seeing it work without issue very long ago, it likely broke later on.
a2gF8Fn.jpg (390,767 bytes)
Fix plain robes mage skin.
Replace missing window material in tudor building4.
Delete broken low-quality justice_wall_fence2 model.
Give a model to the 3rd large bush entity - didn't delete it since it was used once in the Hidden Hands: Vitalic Fever FM.
Restore distortion stage in pagan_orb_effect.prt, but delete 2 of the other stages since it appears no assets for them were committed (bfgballblast, p_lightning6).
|30.07.2021 15:32||MirceaKitsune||New Issue|
|30.07.2021 15:34||MirceaKitsune||Note Added: 0014216|
|30.07.2021 15:34||MirceaKitsune||File Added: eTzrGCX.jpg|
|30.07.2021 15:35||MirceaKitsune||Note Added: 0014217|
|30.07.2021 15:35||MirceaKitsune||File Added: u8Uapbf.jpg|
|30.07.2021 15:36||MirceaKitsune||Note Added: 0014218|
|30.07.2021 15:37||MirceaKitsune||Note Added: 0014219|
|30.07.2021 15:37||MirceaKitsune||File Added: 9zXUbkp.png|
|30.07.2021 15:39||MirceaKitsune||Note Added: 0014220|
|30.07.2021 15:39||MirceaKitsune||File Added: a2gF8Fn.jpg|
|30.07.2021 15:43||MirceaKitsune||Tag Attached: Bug|
|30.07.2021 16:38||MirceaKitsune||Tag Attached: graphics|
|09.07.2022 17:49||Dragofer||Note Added: 0014992|
|09.07.2022 17:50||Dragofer||Assigned To||=> Dragofer|
|09.07.2022 17:50||Dragofer||Priority||high => normal|
|09.07.2022 17:50||Dragofer||Severity||major => normal|
|09.07.2022 17:50||Dragofer||Status||new => resolved|
|09.07.2022 17:50||Dragofer||Resolution||open => fixed|
|09.07.2022 17:50||Dragofer||Product Version||SVN => TDM 2.10|
|09.07.2022 17:50||Dragofer||Fixed in Version||=> TDM 2.11|
|09.07.2022 17:50||Dragofer||Target Version||=> TDM 2.11|
|09.07.2022 22:28||Dragofer||Relationship added||related to 0005378|