View Issue Details

IDProjectCategoryView StatusLast Update
0005690The Dark ModDef / Setuppublic30.07.2021 16:38
ReporterMirceaKitsune Assigned To 
PriorityhighSeveritymajorReproducibilityalways
Status newResolutionopen 
Product VersionSVN 
Summary0005690: Assets with invalid data
Descriptionhttps://forums.thedarkmod.com/index.php?/topic/20989-assets-with-invalid-data

This report follows its thread on the forums, on which I was advised to report the issues here. There are presently a lot of default assets that include missing data, typically broken textures which point to an invalid shader. I've ran into quite a few while developing my latest FM and will report the most obvious and relevant cases I encountered: There may be more so please add a comment and report any you find which I haven't caught yet! I will follow up with a comment on each missing asset.
TagsBug, graphics

Activities

MirceaKitsune

MirceaKitsune

30.07.2021 15:34

reporter   ~0014216

Here's one to start off with: Create an atdm:ai_mage01 then give it the skin plain_robes. The outer coat looks fine but the inner clothing causes ghosting.
eTzrGCX.jpg (1,788,051 bytes)
MirceaKitsune

MirceaKitsune

30.07.2021 15:35

reporter   ~0014217

Next one: I'm using a lovely building set in my FM called tudor_buildings which work wonderfully as a way to detail towns with quality structures that have no interior. Unfortunately the 4th building in the set (models/darkmod/architecture/buildings/tudor_buildings/building4.lwo) has a missing shader for the window, which in the world causes the same transparent whiteness and lets you see through the structure even some of the back faces of it.
u8Uapbf.jpg (881,031 bytes)
MirceaKitsune

MirceaKitsune

30.07.2021 15:36

reporter   ~0014218

In the bushes category there's one entity called atdm:nature_bush_large_3 which has an invalid model and appears as a black box. All other bushes are fine on my end and it's just this one that has a problem.
MirceaKitsune

MirceaKitsune

30.07.2021 15:37

reporter   ~0014219

models/darkmod/architecture/fencing/justice_wall_fence2.ase has everything but the main wall as a missing shader, also showing up as white transparency in-game.
9zXUbkp.png (805,351 bytes)
MirceaKitsune

MirceaKitsune

30.07.2021 15:39

reporter   ~0014220

The particle model pagan_orb_effect.prt contains a missing texture too, causing it to emanate white and gray rectangles instead of the glare texture it was using before. This is definitely a default asset and has been around for many years... I believe I remember seeing it work without issue very long ago, it likely broke later on.
a2gF8Fn.jpg (390,767 bytes)

Issue History

Date Modified Username Field Change
30.07.2021 15:32 MirceaKitsune New Issue
30.07.2021 15:34 MirceaKitsune Note Added: 0014216
30.07.2021 15:34 MirceaKitsune File Added: eTzrGCX.jpg
30.07.2021 15:35 MirceaKitsune Note Added: 0014217
30.07.2021 15:35 MirceaKitsune File Added: u8Uapbf.jpg
30.07.2021 15:36 MirceaKitsune Note Added: 0014218
30.07.2021 15:37 MirceaKitsune Note Added: 0014219
30.07.2021 15:37 MirceaKitsune File Added: 9zXUbkp.png
30.07.2021 15:39 MirceaKitsune Note Added: 0014220
30.07.2021 15:39 MirceaKitsune File Added: a2gF8Fn.jpg
30.07.2021 15:43 MirceaKitsune Tag Attached: Bug
30.07.2021 16:38 MirceaKitsune Tag Attached: graphics