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IDProjectCategoryView StatusLast Update
0004798The Dark ModTexturespublic09.07.2022 18:50
Reporterchedap Assigned ToDragofer  
PrioritynormalSeveritynormalReproducibilityN/A
Status resolvedResolutionfixed 
Product VersionTDM 2.05 
Target VersionTDM 2.11Fixed in VersionTDM 2.11 
Summary0004798: Red wallpaper: diffuse doesn't match normalmap
Descriptiontextures/darkmod/paint_paper/wallpaper_ornamental_01_red

The material shares a normal map with its neighbours (_green/_blue/..), but has a diffuse map that is offset from it. Editor image needs changing as well.

I am attaching a fixed version of the texture.
Additional InformationSince authors of existing missions used current editor image as their guide, a possible alternative is to add a second (offset) normalmap for the red version and change its material definition. Seems a bit too convoluted though.
TagsNo tags attached.
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Dragofer

Dragofer

09.07.2022 09:44

developer   ~0014973

Rev 16520
I decided to use chedap's fixed diffusemap and editorimage instead of making an offset normalmap for the red wallpaper because:
1) the red wallpaper's texture position will be consistent with all the other colour variants of this texture
2) it seems unlikely to me that mappers would have specifically aligned this red texture since there are no clear cutoffs in the texture (unlike textures/darkmod/paint_paper/wallpaper_floral_red, which has a dividing line down the middle)
3) the work is already done by chedap

Issue History

Date Modified Username Field Change
23.05.2018 20:18 chedap New Issue
23.05.2018 20:18 chedap File Added: wallpaper_ornamental_01_red.dds
23.05.2018 20:18 chedap File Added: wallpaper_ornamental_01_red_ed.jpg
09.07.2022 09:44 Dragofer Assigned To => Dragofer
09.07.2022 09:44 Dragofer Status new => resolved
09.07.2022 09:44 Dragofer Resolution open => fixed
09.07.2022 09:44 Dragofer Fixed in Version => TDM 2.11
09.07.2022 09:44 Dragofer Note Added: 0014973
09.07.2022 18:50 Dragofer Target Version => TDM 2.11