View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001293 | The Dark Mod | Models | public | 04.10.2008 22:54 | 09.07.2022 21:52 |
| Reporter | tels | Assigned To | Dragofer | ||
| Priority | normal | Severity | tweak | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 1.00 | ||||
| Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
| Summary | 0001293: Add a burnt top to torches | ||||
| Description | The torches currently have a normal wood/metal top, while instead they should have some material stub that looks like it has been burning respectively can actually burn. | ||||
| Tags | No tags attached. | ||||
| Is still the case, I would assume this had been fixed ages ago..? | |
| Created new material and skin for the torch and passed to Dragofer so he can smooth top tip/cap of the torch to remove the ugly seam and blend the texture. In the meantime I will create a new entity def. | |
|
Rev 16530 Add burnt and burning textures for sq_torch. Make burnt the default. Adjust UV map on the torch. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 04.10.2008 22:54 | tels | New Issue | |
| 28.03.2018 09:59 |
|
Relationship added | related to 0003771 |
| 26.12.2020 17:19 | Bikerdude | Note Added: 0013271 | |
| 26.12.2020 21:05 | Bikerdude | Note Added: 0013291 | |
| 09.07.2022 21:39 | Dragofer | Note Added: 0014999 | |
| 09.07.2022 21:40 | Dragofer | Product Version | => TDM 1.00 |
| 09.07.2022 21:40 | Dragofer | Fixed in Version | => TDM 2.11 |
| 09.07.2022 21:40 | Dragofer | Target Version | => TDM 2.11 |
| 09.07.2022 21:40 | Dragofer | Status | new => resolved |
| 09.07.2022 21:40 | Dragofer | Resolution | open => fixed |
| 09.07.2022 21:52 | Dragofer | Assigned To | => Dragofer |