View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005120||The Dark Mod||Def / Setup||public||09.01.2020 22:42||09.01.2020 22:42|
|Product Version||TDM 2.07|
|Target Version||Fixed in Version|
|Summary||0005120: Campaigns: make changes to 'Mission Complete' text and sound mission-specific|
|Description||Currently all missions in a campaign share the same text and sound presented on the 'Mission Complete' screen. As far as I'm aware it's not possible to customise them on a per-mission basis.|
Authors of campaigns with non-traditional mission flows (such as in Down by the Riverside, where the player finds himself in a long ordeal) may wish to specify i.e. "2 days pass..." with an ominous tune at the end of mission 1 and "Mission Complete!" with the standard success tune at the end of mission 2.
This would allow the author to better capture the respective mood at the end of each mission, and help communicate that there's another mission to play right away.
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