View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002964 | The Dark Mod | AI | public | 03.01.2012 01:17 | 29.12.2023 18:47 |
Reporter | Springheel | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.06 | ||||
Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
Summary | 0002964: Combat: Enemy AI get stuck after hitting each other once | ||||
Description | I thought I reported this a while ago but can't find it. When enemy AI engage in combat, they each land a blow once and then stop, no longer attacking. They stay in combat mode, and will react to new stimulus, like a noise arrow or seeing the player, but otherwise they just stay where they are. It doesn't always happen. I think it might be more common when one AI attacks without a melee weapon; I noticed it yesterday with a guard vs a skeleton and saw it before with guards vs mages. | ||||
Tags | No tags attached. | ||||
After seeing this happen a lot more, it seems most common when at least one of the combatants is using unarmed combat, like guards vs monsters. Code says that the AI is still in Combat state, but they both just stop fighting and stand facing each other until interrupted by some other stimulus (hit by someone else, or one or the other is killed). |
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Fixed by fixes to issue 0003331. | |
Date Modified | Username | Field | Change |
---|---|---|---|
03.01.2012 01:17 | Springheel | New Issue | |
06.01.2012 22:22 | Springheel | Relationship added | parent of 0001824 |
28.02.2013 04:03 | Springheel | Note Added: 0005119 | |
28.02.2013 04:04 | Springheel | Note Edited: 0005119 | |
28.02.2013 15:20 | grayman | Assigned To | => grayman |
28.02.2013 15:20 | grayman | Status | new => assigned |
10.03.2013 10:37 | tels | Relationship added | related to 0003331 |
12.03.2013 14:55 | grayman | Note Added: 0005157 | |
12.03.2013 14:55 | grayman | Status | assigned => resolved |
12.03.2013 14:55 | grayman | Resolution | open => fixed |
12.03.2013 14:55 | grayman | Fixed in Version | => TDM 2.00 |
12.03.2013 14:55 | grayman | Target Version | => TDM 2.00 |
12.03.2013 14:55 | grayman | Description Updated | |
29.12.2023 18:47 | Fiver | Relationship added | related to 0006371 |